<?php return array (
1639=>
array (
'name'=>'Assassin\'s Remedy',
'desc'=>'For 30 seconds, the next 1..10 attack skills you use remove one Condition.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'assassins remedy',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'en',
'chapter'=>3,
),
1643=>
array (
'name'=>'Assault Enchantments',
'desc'=>'Must follow a dual attack. Target foe loses all Enchantments.',
'profession'=>'Assassin',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Critical Strikes',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'assault enchantments',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'sk',
'chapter'=>3,
),
779=>
array (
'name'=>'Black Lotus Strike',
'desc'=>'Must strike a Hexed foe. If it hits, Black Lotus Strike strikes for +10..31 damage and you gain 5..20 Energy.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'black lotus strike',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'of',
'chapter'=>2,
),
1027=>
array (
'name'=>'Critical Defenses',
'desc'=>'For 4..10 seconds, you have a 75% chance to block. Critical Defenses refreshes every time you land a critical hit.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'critical defenses',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'en',
'chapter'=>2,
),
1018=>
array (
'name'=>'Critical Eye',
'desc'=>'For 10..35 seconds, you have an additional 3..15% chance to land a critical hit when attacking. You gain 1 Energy whenever you score a critical hit.',
'profession'=>'Assassin',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'critical eye',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'sk',
'chapter'=>2,
),
1019=>
array (
'name'=>'Critical Strike',
'desc'=>'Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage, results in a critical hit, and you gain 1..3 Energy.',
'profession'=>'Assassin',
'type'=>'Dual Attack',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'critical strike',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'du',
'chapter'=>2,
),
1029=>
array (
'name'=>'Dark Apostasy',
'desc'=>'For 3..17 seconds, every time you successfully land a critical hit, you remove one Enchantment from your target. If you remove an Enchantment in this way, you lose 10..4 Energy or Dark Apostasy ends.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'dark apostasy',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'en',
'chapter'=>2,
),
1638=>
array (
'name'=>'Deadly Haste',
'desc'=>'For 10..35 seconds, half-ranged spells cast 5..50% faster and recharge 5..50% faster.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'deadly haste',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'en',
'chapter'=>3,
),
1640=>
array (
'name'=>'Fox\'s Promise',
'desc'=>'For 5..20 seconds, your attacks cannot be blocked. This Enchantment ends the next time you fail to hit.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'foxs promise',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'en',
'chapter'=>3,
),
1030=>
array (
'name'=>'Locust\'s Fury',
'desc'=>'For 10..35 seconds, you have an additional 50% chance to double strike while using daggers.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'locusts fury',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'en',
'chapter'=>2,
),
1633=>
array (
'name'=>'Malicious Strike',
'desc'=>'If this attack hits a foe suffering from a Condition, you deal +10..30 damage and this attack results in a critical hit.',
'profession'=>'Assassin',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'malicious strike',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'me',
'chapter'=>3,
),
1045=>
array (
'name'=>'Palm Strike',
'desc'=>'Target touched foe takes 10..85 damage. This skill counts as an off-hand attack.',
'profession'=>'Assassin',
'type'=>'Skill',
'elite'=>1,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'palm strike',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'sk',
'chapter'=>2,
),
1034=>
array (
'name'=>'Seeping Wound',
'desc'=>'For 5..20 seconds, if target foe is suffering from Bleeding or Poison, that foe suffers -1..4 Health degeneration.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Critical Strikes',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'seeping wound',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'he',
'chapter'=>2,
),
926=>
array (
'name'=>'Sharpen Daggers',
'desc'=>'For 30 seconds, the next 1..10 attack skills cause Bleeding for 5..15 seconds.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'sharpen daggers',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'en',
'chapter'=>2,
),
776=>
array (
'name'=>'Twisting Fangs',
'desc'=>'Must follow an off-hand attack. If it hits, Twisting Fangs strikes for +10..20 damage and struck foe suffers from Bleeding and Deep Wound for 5..20 seconds.',
'profession'=>'Assassin',
'type'=>'Dual Attack',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'twisting fangs',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'du',
'chapter'=>2,
),
783=>
array (
'name'=>'Unsuspecting Strike',
'desc'=>'If this attack hits, you strike for +19..31 damage. If your target was above 90% Health you deal an additional 15..75 damage.',
'profession'=>'Assassin',
'type'=>'Lead Attack',
'elite'=>0,
'attribute'=>'Critical Strikes',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'unsuspecting strike',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'le',
'chapter'=>2,
),
1649=>
array (
'name'=>'Way of the Assassin',
'desc'=>'For 20 seconds, if you are under the effects of an Enchantment, your attacks have a +5..35% chance to land a critical hit.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Critical Strikes',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'way of the assassin',
'prof'=>'A',
'attr'=>'cri',
'ty'=>'st',
'chapter'=>3,
),
1024=>
array (
'name'=>'Black Mantis Thrust',
'desc'=>'If this attack hits, you strike for +8..20 damage. If target foe is suffering from a Hex, that foe is Crippled for 3..15 seconds.',
'profession'=>'Assassin',
'type'=>'Lead Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'black mantis thrust',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'le',
'chapter'=>2,
),
1636=>
array (
'name'=>'Black Spider Strike',
'desc'=>'Must strike a Hexed foe. If it hits, this attack strikes for +5..20 damage and target foe is Poisoned for 5..20 seconds.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'black spider strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>3,
),
1020=>
array (
'name'=>'Blades of Steel',
'desc'=>'Must follow an off-hand attack. If it hits, this attack strikes for +5..16 damage (maximum bonus 60) for each recharging dagger attack.',
'profession'=>'Assassin',
'type'=>'Dual Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'blades of steel',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'du',
'chapter'=>2,
),
775=>
array (
'name'=>'Death Blossom',
'desc'=>'Must follow an off-hand attack. If it hits, Death Blossom strikes target foe for +20..45 damage and all adjacent foes take 20..45 damage.',
'profession'=>'Assassin',
'type'=>'Dual Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'death blossom',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'du',
'chapter'=>2,
),
948=>
array (
'name'=>'Desperate Strike',
'desc'=>'If you have less than 50..80% Health, you deal +15..60 damage.',
'profession'=>'Assassin',
'type'=>'Lead Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'desperate strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'le',
'chapter'=>2,
),
1025=>
array (
'name'=>'Disrupting Stab',
'desc'=>'If this attack hits, it interrupts target foe\'s action. If that action was a Spell, it is disabled for 3..10 seconds.',
'profession'=>'Assassin',
'type'=>'Lead Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'disrupting stab',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'le',
'chapter'=>2,
),
975=>
array (
'name'=>'Exhausting Assault',
'desc'=>'Must follow a lead attack. Target foe\'s action is interrupted. If that action was casting a Spell, target foe suffers from Exhaustion.',
'profession'=>'Assassin',
'type'=>'Dual Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.5,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'exhausting assault',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'du',
'chapter'=>2,
),
778=>
array (
'name'=>'Falling Spider',
'desc'=>'Must strike a knocked-down foe. If it hits, Falling Spider strikes for +15..35 damage and target foe is Poisoned for 5..20 seconds.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'falling spider',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>2,
),
1042=>
array (
'name'=>'Flashing Blades',
'desc'=>'For 5..30 seconds, you have a 75% chance to block incoming attacks while attacking.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Dagger Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'flashing blades',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'st',
'chapter'=>2,
),
780=>
array (
'name'=>'Fox Fangs',
'desc'=>'Must follow a lead attack. Fox Fangs cannot be blocked and strikes for +5..30 damage if it hits.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'fox fangs',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>2,
),
1637=>
array (
'name'=>'Golden Fox Strike',
'desc'=>'If this attack hits, target foe takes +10..30 damage. If you are under the effects of an Enchantment, this attack cannot be blocked.',
'profession'=>'Assassin',
'type'=>'Lead Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'golden fox strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'le',
'chapter'=>3,
),
1026=>
array (
'name'=>'Golden Lotus Strike',
'desc'=>'If it hits, this attack strikes for +5..20 damage. If you are under the effects of an Enchantment, you gain 5..12 Energy.',
'profession'=>'Assassin',
'type'=>'Lead Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'golden lotus strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'le',
'chapter'=>2,
),
989=>
array (
'name'=>'Golden Phoenix Strike',
'desc'=>'If you are not under the effects of an Enchantment, this skill misses. If it hits, Golden Phoenix Strike deals +10..30 damage.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'golden phoenix strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>2,
),
1635=>
array (
'name'=>'Golden Skull Strike',
'desc'=>'Must follow a lead attack. If you are under the effects of an Enchantment and this attack hits, target foe is Dazed 4..10 seconds.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>1,
'attribute'=>'Dagger Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'golden skull strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>3,
),
777=>
array (
'name'=>'Horns of the Ox',
'desc'=>'Must follow an off-hand attack. If it hits, Horns of the Ox strikes for +15..30 damage. If struck foe is not adjacent to any allies, that foe is knocked down.',
'profession'=>'Assassin',
'type'=>'Dual Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'horns of the ox',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'du',
'chapter'=>2,
),
782=>
array (
'name'=>'Jagged Strike',
'desc'=>'If Jagged Strike hits, your target suffers from Bleeding for 1..15 seconds.',
'profession'=>'Assassin',
'type'=>'Lead Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'jagged strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'le',
'chapter'=>2,
),
1021=>
array (
'name'=>'Jungle Strike',
'desc'=>'Must follow a lead attack. If it hits, this attack strikes for +10..25 damage. If it hits a foe that was Crippled, it does +1..31 damage.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'jungle strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>2,
),
1023=>
array (
'name'=>'Leaping Mantis Sting',
'desc'=>'If Mantis Sting hits, target foe takes +14..20 damage. If this attack strikes a moving foe, that foe is Crippled for 3..15 seconds.',
'profession'=>'Assassin',
'type'=>'Lead Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'leaping mantis sting',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'le',
'chapter'=>2,
),
781=>
array (
'name'=>'Moebius Strike',
'desc'=>'Must follow a Dual Attack. If it hits, Moebius Strike strikes for +10..35 damage. If you strike a foe whose Health is below 50%, all your other attack skills are recharged.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>1,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'moebius strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>2,
),
986=>
array (
'name'=>'Nine Tail Strike',
'desc'=>'Must follow an off-hand attack. Nine Tail Strike cannot be blocked and strikes for +15..40 damage if it hits.',
'profession'=>'Assassin',
'type'=>'Dual Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'nine tail strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'du',
'chapter'=>2,
),
976=>
array (
'name'=>'Repeating Strike',
'desc'=>'Must follow an off-hand attack. If it hits, this attack strikes for +10..30 damage. If it misses, it takes an additional 15 seconds to recharge.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'repeating strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>2,
),
1634=>
array (
'name'=>'Shattering Assault',
'desc'=>'Must follow an off-hand attack. If it hits, you deal 5..50 damage and target foe loses one Enchantment. This attack cannot be blocked.',
'profession'=>'Assassin',
'type'=>'Dual Attack',
'elite'=>1,
'attribute'=>'Dagger Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'shattering assault',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'du',
'chapter'=>3,
),
988=>
array (
'name'=>'Temple Strike',
'desc'=>'Must follow a lead attack. If this attack hits, target foe is Dazed and Blinded for 1..10 seconds, and if target foe is casting a Spell, that foe is interrupted.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>1,
'attribute'=>'Dagger Mastery',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'temple strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>2,
),
1022=>
array (
'name'=>'Wild Strike',
'desc'=>'Must follow a lead attack. If it hits, this attack strikes for +10..35 damage and any Stance being used by target foe ends.',
'profession'=>'Assassin',
'type'=>'Off-Hand Attack',
'elite'=>0,
'attribute'=>'Dagger Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'wild strike',
'prof'=>'A',
'attr'=>'dag',
'ty'=>'of',
'chapter'=>2,
),
1035=>
array (
'name'=>'Assassin\'s Promise',
'desc'=>'For 5..15 seconds, if target foe dies, you gain 5..20 Energy and all your skills are recharged.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'assassins promise',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
1646=>
array (
'name'=>'Augury of Death',
'desc'=>'For 5..35 seconds, the next time damage would drop target foe\'s Health below 50%, you inflict a Deep Wound for 5..20 seconds and Shadow Step to that foe.This Spell has half the normal range.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'augury of death',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>3,
),
1038=>
array (
'name'=>'Crippling Dagger',
'desc'=>'Send out a Crippling Dagger at target foe. Crippling Dagger strikes for 15..60 earth damage if it hits, and Cripples moving foes for 3..15 seconds. This spell has half the normal range.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'crippling dagger',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sp',
'chapter'=>2,
),
858=>
array (
'name'=>'Dancing Daggers',
'desc'=>'Send out three Dancing Daggers at target foe, each striking for 5..35 earth damage if they hit. Dancing Daggers has half the normal range. This skill counts as a lead attack.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'dancing daggers',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sp',
'chapter'=>2,
),
1044=>
array (
'name'=>'Dark Prison',
'desc'=>'Shadow Step to target foe. For 1..7 seconds, that foe moves 33% slower.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'dark prison',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
572=>
array (
'name'=>'Deadly Paradox',
'desc'=>'All of your attack Skills are disabled for 10 seconds. For 5..15 seconds, your Assassin Skills activate and recharge 50% faster.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'deadly paradox',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'st',
'chapter'=>3,
),
571=>
array (
'name'=>'Disrupting Dagger',
'desc'=>'Send out a Disrupting Dagger at target foe that strikes for 10..35 earth damage. If that foe was activating a Skill, that Skill is interrupted. This Spell has half the normal range.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'disrupting dagger',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sp',
'chapter'=>3,
),
800=>
array (
'name'=>'Enduring Toxin',
'desc'=>'For 5 seconds, target foe suffers -1..5 Health degeneration. If that foe is moving when Enduring Toxin would end, Enduring Toxin is renewed for another 5 seconds.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'enduring toxin',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
784=>
array (
'name'=>'Entangling Asp',
'desc'=>'Entangling Asp must follow a lead attack. Target foe is knocked down and becomes Poisoned for 5..20 seconds.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'entangling asp',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sp',
'chapter'=>2,
),
802=>
array (
'name'=>'Expose Defenses',
'desc'=>'For 5..20 seconds, target foe cannot block your attacks.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'expose defenses',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
990=>
array (
'name'=>'Expunge Enchantments',
'desc'=>'Target foe loses 1 Enchantment. All of your other non-attack skills are disabled for 10..5 seconds. For each skill disabled in this way, target touched foe loses 1 additional Enchantment.',
'profession'=>'Assassin',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'expunge enchantments',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sk',
'chapter'=>2,
),
1033=>
array (
'name'=>'Impale',
'desc'=>'Must follow a dual attack. Target foe is struck for 25..100 earth damage and suffers from a Deep Wound for 5..20 seconds.',
'profession'=>'Assassin',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'impale',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sk',
'chapter'=>2,
),
786=>
array (
'name'=>'Iron Palm',
'desc'=>'Target touched foe suffers 5..50 damage, and if that foe is suffering from a Hex or Condition that foe is knocked down. Iron Palm counts as a lead attack.',
'profession'=>'Assassin',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'iron palm',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sk',
'chapter'=>2,
),
1645=>
array (
'name'=>'Lift Enchantment',
'desc'=>'If target foe is knocked down, that foe loses one Enchantment.',
'profession'=>'Assassin',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'lift enchantment',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sk',
'chapter'=>3,
),
974=>
array (
'name'=>'Mantis Touch',
'desc'=>'Must follow a lead attack. Target foe becomes Crippled for 5..20 seconds. This skill counts as an off-hand attack.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'mantis touch',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'sp',
'chapter'=>2,
),
785=>
array (
'name'=>'Mark of Death',
'desc'=>'For 4..10 seconds, target foe gains 33% less benefit from healing.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mark of death',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
570=>
array (
'name'=>'Mark of Insecurity',
'desc'=>'For 5..25 seconds, Enchantments and Stances on target foe expire 50% faster.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'mark of insecurity',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>3,
),
815=>
array (
'name'=>'Scorpion Wire',
'desc'=>'For 8..20 seconds, the next time you and target foe are more than 100\' apart, you teleport to that foe and that foe is knocked down. This Spell has half the normal range.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'scorpion wire',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
1652=>
array (
'name'=>'Shadow Prison',
'desc'=>'Shadow Step to target foe. For 4..10 seconds, that foe moves 66% slower.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'shadow prison',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>3,
),
927=>
array (
'name'=>'Shameful Fear',
'desc'=>'For 10 seconds, target foe moves 10% faster than normal. For each second, if that foe is moving, that foe takes 5..20 damage.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'shameful fear',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
801=>
array (
'name'=>'Shroud of Silence',
'desc'=>'All of your Spells are disabled for 15 seconds. For 3..10 seconds, target touched foe cannot cast Spells.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'shroud of silence',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
876=>
array (
'name'=>'Signet of Shadows',
'desc'=>'Target foe takes 5..35 damage. If your target was Blinded, that foe suffers an additional 15..60 damage.',
'profession'=>'Assassin',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'signet of shadows',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'si',
'chapter'=>2,
),
1647=>
array (
'name'=>'Signet of Toxic Shock',
'desc'=>'If target foe is suffering from Poison, that foe takes 10..100 damage.',
'profession'=>'Assassin',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'signet of toxic shock',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'si',
'chapter'=>3,
),
951=>
array (
'name'=>'Siphon Speed',
'desc'=>'For 5..20 seconds, target foe moves 33% slower and you move 33% faster. This Spell has half the normal range.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'siphon speed',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
827=>
array (
'name'=>'Siphon Strength',
'desc'=>'For 5..20 seconds, target foe deals -5..50 damage with attacks and all of your attacks against that foe have an additional 33% chance of being a critical hit.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Deadly Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'siphon strength',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'he',
'chapter'=>2,
),
987=>
array (
'name'=>'Way of the Empty Palm',
'desc'=>'For 5..20 seconds, off-hand and dual attacks cost no Energy.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Deadly Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'way of the empty palm',
'prof'=>'A',
'attr'=>'dead',
'ty'=>'en',
'chapter'=>2,
),
2091=>
array (
'profession'=>'Assassin',
'name'=>'Shadow Sanctuary (Kurzick)',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>30,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Kurzick rank',
'desc'=>'You are Blinded for 10 seconds. For 10 seconds, you gain +5..10 Health regeneration and +40 armor.',
'chapter'=>2,
'name_id'=>'shadow sanctuary (kurzick)',
'prof'=>'A',
'attr'=>'kur',
'ty'=>'en',
),
1948=>
array (
'profession'=>'Assassin',
'name'=>'Shadow Sanctuary (Luxon)',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>30,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Luxon rank',
'desc'=>'You are Blinded for 10 seconds. For 10 seconds, you gain +5..10 Health regeneration and +40 armor.',
'chapter'=>2,
'name_id'=>'shadow sanctuary (luxon)',
'prof'=>'A',
'attr'=>'lux',
'ty'=>'en',
),
799=>
array (
'name'=>'Beguiling Haze',
'desc'=>'Shadow Step to target foe. That foe is interrupted and becomes Dazed for 3..9 seconds.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Shadow Arts',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'beguiling haze',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'sp',
'chapter'=>2,
),
973=>
array (
'name'=>'Blinding Powder',
'desc'=>'Must follow an off-hand attack. Target foe and all adjacent foes become Blinded for 3..15 seconds.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'blinding powder',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'sp',
'chapter'=>2,
),
985=>
array (
'name'=>'Caltrops',
'desc'=>'Target foe and all foes adjacent to your target are Crippled for 5..15 seconds. Caltrops has half the normal range.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'caltrops',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'sp',
'chapter'=>2,
),
1037=>
array (
'name'=>'Dark Escape',
'desc'=>'For 5..15 seconds, you move 25% faster and take half damage. Dark Escape ends if you successfully hit with an attack.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'dark escape',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'st',
'chapter'=>2,
),
952=>
array (
'name'=>'Death\'s Charge',
'desc'=>'Shadow Step to target foe. If that foe has more Health than you, you are healed for 40..130.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'deaths charge',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'sp',
'chapter'=>2,
),
1651=>
array (
'name'=>'Death\'s Retreat',
'desc'=>'Shadow Step to target ally. If you have less Health than that ally, you gain 40..130 Health.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'deaths retreat',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'sp',
'chapter'=>3,
),
1641=>
array (
'name'=>'Feigned Neutrality',
'desc'=>'For 4..10 seconds, you have +7 Health regeneration and +80 armor. This Enchantment ends if you successfully hit with an attack or use a Skill.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'feigned neutrality',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'en',
'chapter'=>3,
),
1032=>
array (
'name'=>'Heart of Shadow',
'desc'=>'Shadow Step to a random nearby location. For 60 seconds, the next time you take damage you are healed for 30..150 Health.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'heart of shadow',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'en',
'chapter'=>2,
),
1642=>
array (
'name'=>'Hidden Caltrops',
'desc'=>'For 20 seconds, the next time target foe takes damage while moving, this Hex ends. When Hidden Caltrops ends, target foe takes 15..75 damage and is Crippled for 5..20 seconds.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'hidden caltrops',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'he',
'chapter'=>3,
),
816=>
array (
'name'=>'Mirrored Stance',
'desc'=>'For 10..35 seconds, whenever target foe enters a Stance, you enter the same Stance.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'mirrored stance',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'he',
'chapter'=>2,
),
770=>
array (
'name'=>'Return',
'desc'=>'All adjacent foes are Crippled for 3..8 seconds. Teleport to target other ally\'s location.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'return',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'sp',
'chapter'=>2,
),
826=>
array (
'name'=>'Shadow Form',
'desc'=>'For 5..20 seconds, all hostile Spells that target you fail and all attacks against you miss. When Shadow Form ends, lose all but 5..50 Health.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Shadow Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'shadow form',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'en',
'chapter'=>2,
),
929=>
array (
'name'=>'Shadow of Haste',
'desc'=>'For 10..40 seconds you move 15% faster than normal. When Shadow of Haste ends, you shadow step to your original location.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'shadow of haste',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'st',
'chapter'=>2,
),
814=>
array (
'name'=>'Shadow Refuge',
'desc'=>'For 4 seconds, you gain 5..10 Health regeneration. When Shadow Refuge ends, you gain 20..80 Health if you are attacking.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'shadow refuge',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'en',
'chapter'=>2,
),
928=>
array (
'name'=>'Shadow Shroud',
'desc'=>'For 3..9 seconds, target foe cannot be the target of Enchantments.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Shadow Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'shadow shroud',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'he',
'chapter'=>2,
),
950=>
array (
'name'=>'Shadowy Burden',
'desc'=>'For 3..15 seconds, target foe moves 25% slower and while target foe has no other Hexes, that foe has 20 less armor against your attacks.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'shadowy burden',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'he',
'chapter'=>2,
),
1031=>
array (
'name'=>'Shroud of Distress',
'desc'=>'For 30..60 seconds, if you are below 50% Health, you have a 75% chance to block attacks.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'shroud of distress',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'en',
'chapter'=>2,
),
1041=>
array (
'name'=>'Unseen Fury',
'desc'=>'For 15..60 seconds, you cannot be blocked by Blinded foes.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'unseen fury',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'st',
'chapter'=>2,
),
769=>
array (
'name'=>'Viper\'s Defense',
'desc'=>'For 30 seconds, the next time you are struck you are teleported to a nearby random location. The foe who struck you is Poisoned for 5..20 seconds.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'vipers defense',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'st',
'chapter'=>2,
),
1028=>
array (
'name'=>'Way of Perfection',
'desc'=>'For 10..35 seconds, whenever you successfully land a critical hit, you gain 10..40 Health.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'way of perfection',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'en',
'chapter'=>2,
),
949=>
array (
'name'=>'Way of the Fox',
'desc'=>'For 10..35 seconds, your next 1..6 attacks cannot be blocked.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'way of the fox',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'en',
'chapter'=>2,
),
977=>
array (
'name'=>'Way of the Lotus',
'desc'=>'For 20 seconds, the next time you hit with a dual attack skill, you gain 5..20 Energy.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Shadow Arts',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'way of the lotus',
'prof'=>'A',
'attr'=>'sha',
'ty'=>'en',
'chapter'=>2,
),
2101=>
array (
'profession'=>'Assassin',
'name'=>'Critical Agility',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'elite'=>0,
'type'=>'Skill',
'attribute'=>'Sunspear rank',
'desc'=>'For 4 seconds and 1 second for each rank of Critical Strikes you attack 33% faster and gain 10..25 armor. This Skill reapplies itself every time you land a critical hit.',
'chapter'=>3,
'name_id'=>'critical agility',
'prof'=>'A',
'attr'=>'sun',
'ty'=>'sk',
),
771=>
array (
'name'=>'Aura of Displacement',
'desc'=>'When you cast Aura of Displacement, Shadow Step to target foe. When you stop maintaining Aura of Displacement you return to your original location.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>1,
'name_id'=>'aura of displacement',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>2,
),
1043=>
array (
'name'=>'Dash',
'desc'=>'For 3 seconds, you run 50% faster.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'dash',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'st',
'chapter'=>2,
),
978=>
array (
'name'=>'Mark of Instability',
'desc'=>'For 20 seconds, the next time you hit target foe with a dual attack skill that foe is knocked down.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mark of instability',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'he',
'chapter'=>2,
),
925=>
array (
'name'=>'Recall',
'desc'=>'While you maintain Recall, nothing happens. When Recall ends, you Shadow Step to the ally you targeted when you activated this skill.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>1,
'name_id'=>'recall',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>2,
),
1654=>
array (
'name'=>'Shadow Meld',
'desc'=>'Shadow Step to target other ally. When you stop maintaining this Enchantment, you return to your original location.',
'profession'=>'Assassin',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>1,
'name_id'=>'shadow meld',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>3,
),
1650=>
array (
'name'=>'Shadow Walk',
'desc'=>'Shadow Step to target foe. For 30 seconds, you cannot cast Enchantments. When this Stance ends, you return to your original location.',
'profession'=>'Assassin',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'shadow walk',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'st',
'chapter'=>3,
),
1036=>
array (
'name'=>'Signet of Malice',
'desc'=>'For each Condition suffered by target foe, you lose one Condition.',
'profession'=>'Assassin',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'signet of malice',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>2,
),
1648=>
array (
'name'=>'Signet of Twilight',
'desc'=>'For each Hex on target foe, that foe loses one Enchantment.',
'profession'=>'Assassin',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of twilight',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>3,
),
1040=>
array (
'name'=>'Spirit Walk',
'desc'=>'Shadow Step to target spirit.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'spirit walk',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>2,
),
1653=>
array (
'name'=>'Swap',
'desc'=>'You and target summoned creature Shadow Step to each other\'s location.',
'profession'=>'Assassin',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'swap',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>3,
),
1644=>
array (
'name'=>'Wastrel\'s Collapse',
'desc'=>'After 5 seconds, target foe is knocked down. This Hex ends prematurely if that foe uses a Skill.',
'profession'=>'Assassin',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'wastrels collapse',
'prof'=>'A',
'attr'=>'noa',
'ty'=>'he',
'chapter'=>3,
),
2098=>
array (
'profession'=>'Dervish',
'name'=>'Aura of Holy Might (Kurzick)',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>25,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Kurzick rank',
'desc'=>'All nearby foes take 30..50 holy damage. For 20 seconds, you deal 20..32% more damage with your scythe. When this Enchantment ends, all nearby foes take 30..50 holy damage.',
'chapter'=>2,
'name_id'=>'aura of holy might (kurzick)',
'prof'=>'D',
'attr'=>'kur',
'ty'=>'en',
),
1955=>
array (
'profession'=>'Dervish',
'name'=>'Aura of Holy Might (Luxon)',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>25,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Luxon rank',
'desc'=>'All nearby foes take 30..50 holy damage. For 20 seconds, you deal 20..32% more damage with your scythe. When this Enchantment ends, all nearby foes take 30..50 holy damage.',
'chapter'=>2,
'name_id'=>'aura of holy might (luxon)',
'prof'=>'D',
'attr'=>'lux',
'ty'=>'en',
),
2109=>
array (
'profession'=>'Dervish',
'name'=>'Eternal Aura',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Sunspear rank',
'desc'=>'All nearby foes take 40..100 holy damage. For 10 seconds, nothing happens. When this Enchantment ends, all other Dervish Skills are recharged.',
'chapter'=>3,
'name_id'=>'eternal aura',
'prof'=>'D',
'attr'=>'sun',
'ty'=>'en',
),
1515=>
array (
'name'=>'Armor of Sanctity',
'desc'=>'For 10 seconds, you take 5..20 less damage from foes suffering from a Condition.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'armor of sanctity',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1495=>
array (
'name'=>'Aura of Thorns',
'desc'=>'All nearby foes are Crippled for 4..10 seconds. For 30 seconds, this Enchantment does nothing. When this Enchantment ends, all nearby foes begin Bleeding for 5..15 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'aura of thorns',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1540=>
array (
'name'=>'Conviction',
'desc'=>'For 10..35 seconds, you have +24 armor while enchanted, otherwise you have +1..4 Health regeneration.',
'profession'=>'Dervish',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'conviction',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'st',
'chapter'=>3,
),
1497=>
array (
'name'=>'Dust Cloak',
'desc'=>'All adjacent foes are struck for 20..80 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Blinded for 1..5 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'dust cloak',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1760=>
array (
'name'=>'Ebon Dust Aura',
'desc'=>'For 5..35 seconds, if you are wielding an earth weapon, your attack Skills also cause Blindness for 4..10 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Earth Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ebon dust aura',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1514=>
array (
'name'=>'Fleeting Stability',
'desc'=>'For 5..25 seconds, you cannot be knocked down. If this Enchantment lasts its full duration, you are knocked down.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'fleeting stability',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1500=>
array (
'name'=>'Mirage Cloak',
'desc'=>'For 10 seconds, you have a 50% chance to block incoming attacks. When this Enchantment ends, all nearby foes are struck for 15..75 earth damage.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'mirage cloak',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1516=>
array (
'name'=>'Mystic Regeneration',
'desc'=>'For 20 seconds, you have +1..4 Health regeneration for each Enchantment on you.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'mystic regeneration',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1532=>
array (
'name'=>'Mystic Sandstorm',
'desc'=>'Lose all Enchantments. For each Enchantment removed in this way, all nearby foes are struck for 10..35 earth damage (maximum 130 damage).',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'mystic sandstorm',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'sp',
'chapter'=>3,
),
1542=>
array (
'name'=>'Pious Concentration',
'desc'=>'For 5..20 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 1 Enchantment or Pious Concentration ends.',
'profession'=>'Dervish',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'pious concentration',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'st',
'chapter'=>3,
),
1510=>
array (
'name'=>'Sand Shards',
'desc'=>'For 30 seconds, whenever you fail to hit with a scythe attack, all nearby foes take 5..25 damage.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'sand shards',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1530=>
array (
'name'=>'Signet of Pious Light',
'desc'=>'Lose 1 Enchantment. Target ally is healed for 30..120 Health. If an Enchantment was removed in this way, this Signet recharges immediately.',
'profession'=>'Dervish',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of pious light',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'si',
'chapter'=>3,
),
1498=>
array (
'name'=>'Staggering Force',
'desc'=>'All adjacent foes are struck for 20..80 earth damage. For 30 seconds, your attacks deal earth damage. When this Enchantment ends, all adjacent foes are Weakened for 5..15 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'staggering force',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1757=>
array (
'name'=>'Veil of Thorns',
'desc'=>'For 5..20 seconds, whenever you are hit by an attack, your attacker is Crippled for 5..15 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'veil of thorns',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1506=>
array (
'name'=>'Vital Boon',
'desc'=>'For 20 seconds, you have +40..100 maximum Health. When this Enchantment ends, you are healed for 75..200 Health.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'vital boon',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1759=>
array (
'name'=>'Vow of Strength',
'desc'=>'For 20 seconds, you cannot use attack Skills and your attacks deal 5..50% more damage.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Earth Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'vow of strength',
'prof'=>'D',
'attr'=>'earthp',
'ty'=>'en',
'chapter'=>3,
),
1764=>
array (
'name'=>'Attacker\'s Insight',
'desc'=>'For 20 seconds, your next attack Skill costs 5..20 less Energy.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'attackers insight',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1528=>
array (
'name'=>'Dwayna\'s Touch',
'desc'=>'Target touched ally is healed for 15..60 Health for each Enchantment on you (maximum 150).',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'dwaynas touch',
'prof'=>'D',
'attr'=>'win',
'ty'=>'sp',
'chapter'=>3,
),
1541=>
array (
'name'=>'Enchanted Haste',
'desc'=>'For 5..20 seconds, if you are under the effects of an Enchantment, you move 25% faster.',
'profession'=>'Dervish',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'enchanted haste',
'prof'=>'D',
'attr'=>'win',
'ty'=>'st',
'chapter'=>3,
),
1766=>
array (
'name'=>'Featherfoot Grace',
'desc'=>'For 5..20 seconds, you move 25% faster, and Conditions expire 50% faster.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'featherfoot grace',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1493=>
array (
'name'=>'Grenth\'s Fingers',
'desc'=>'All adjacent foes are struck for 20..80 cold damage. For 30 seconds, your attacks deal cold damage. When this Enchantment ends, all adjacent foes are Crippled for 4..10 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'grenths fingers',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1756=>
array (
'name'=>'Grenth\'s Grasp',
'desc'=>'For 20 seconds, if you are wielding a cold weapon, your attack Skills also Cripple that foe for 3..15 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'grenths grasp',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1513=>
array (
'name'=>'Guiding Hands',
'desc'=>'For 20 seconds, your next 2..6 attacks cannot be blocked.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'guiding hands',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1758=>
array (
'name'=>'Harrier\'s Grasp',
'desc'=>'For 5..25 seconds, attacks against moving foes also Cripple that foe for 3..15 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'harriers grasp',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1768=>
array (
'name'=>'Harrier\'s Haste',
'desc'=>'For 5..15 seconds, you move 25% faster and deal +5..15 more damage against moving foes.',
'profession'=>'Dervish',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'harriers haste',
'prof'=>'D',
'attr'=>'win',
'ty'=>'st',
'chapter'=>3,
),
1512=>
array (
'name'=>'Lyssa\'s Haste',
'desc'=>'For 5..11 seconds, you run 25% faster. While moving, you gain 1 Energy each second but lose 15..5 Health each second.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'lyssas haste',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1527=>
array (
'name'=>'Mystic Healing',
'desc'=>'For each Enchantment on you, one party member is healed for 25..85 Health (the same party member cannot be healed more than once).',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'mystic healing',
'prof'=>'D',
'attr'=>'win',
'ty'=>'sp',
'chapter'=>3,
),
1491=>
array (
'name'=>'Mystic Twister',
'desc'=>'For each Enchantment on you, 1 foe in the area is struck for 30..125 cold damage (the same target cannot be hit more than once).',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'mystic twister',
'prof'=>'D',
'attr'=>'win',
'ty'=>'sp',
'chapter'=>3,
),
1525=>
array (
'name'=>'Natural Healing',
'desc'=>'You are healed for 40..150 Health. If you are under the effects of an Enchantment, you lose 5 Energy.',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'natural healing',
'prof'=>'D',
'attr'=>'win',
'ty'=>'sp',
'chapter'=>3,
),
1754=>
array (
'name'=>'Onslaught',
'desc'=>'For 5..20 seconds, your attack Skills recharge 25% faster and cost 25% less Energy.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'onslaught',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1529=>
array (
'name'=>'Pious Restoration',
'desc'=>'Lose 1 Enchantment. You gain 30..90 Health. If you are still under the effects of an Enchantment, lose 1..3 Hexes.',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'pious restoration',
'prof'=>'D',
'attr'=>'win',
'ty'=>'sp',
'chapter'=>3,
),
1765=>
array (
'name'=>'Rending Aura',
'desc'=>'For 5..20 seconds, whenever you are hit by a melee attack, your attacker loses 1 Enchantment.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'rending aura',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1545=>
array (
'name'=>'Test of Faith',
'desc'=>'Target touched foe and all nearby foes are struck for 15..65 cold damage. Affected foes below 50% Health lose all Enchantments.',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'test of faith',
'prof'=>'D',
'attr'=>'win',
'ty'=>'sp',
'chapter'=>3,
),
1505=>
array (
'name'=>'Vow of Piety',
'desc'=>'For 20 seconds, whenever you lose an Enchantment, 1 ally in the area is healed for 5..50 Health.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'vow of piety',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1544=>
array (
'name'=>'Whirling Charge',
'desc'=>'For 3..15 seconds, you move and attack 25% faster than normal. This Stance ends if you are not under the effects of any Enchantments.',
'profession'=>'Dervish',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Wind Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'whirling charge',
'prof'=>'D',
'attr'=>'win',
'ty'=>'st',
'chapter'=>3,
),
1761=>
array (
'name'=>'Zealous Vow',
'desc'=>'For 20 seconds, you have -4 Energy regeneration, and you gain 1..5 Energy every time you hit with an attack.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Wind Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'zealous vow',
'prof'=>'D',
'attr'=>'win',
'ty'=>'en',
'chapter'=>3,
),
1502=>
array (
'name'=>'Arcane Zeal',
'desc'=>'For 10 seconds, whenever you cast a Spell, you gain 1 Energy for each Enchantment on you (maximum 1..7 Energy).',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Mysticism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'arcane zeal',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1518=>
array (
'name'=>'Avatar of Balthazar',
'desc'=>'For 10..90 seconds, you gain +40 armor, you move 33% faster, and your attacks deal holy damage. This Skill is disabled for 120 seconds.',
'profession'=>'Dervish',
'type'=>'Form',
'elite'=>1,
'attribute'=>'Mysticism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'avatar of balthazar',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'fo',
'chapter'=>3,
),
1519=>
array (
'name'=>'Avatar of Dwayna',
'desc'=>'For 10..75 seconds, whenever you use a Skill, you gain 15..60 Health and lose 1 Hex. This Skill is disabled for 120 seconds.',
'profession'=>'Dervish',
'type'=>'Form',
'elite'=>1,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'avatar of dwayna',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'fo',
'chapter'=>3,
),
1520=>
array (
'name'=>'Avatar of Grenth',
'desc'=>'For 10..45 seconds, whenever you use an attack Skill, you also remove 1 Enchantment from your target, and your attacks deal cold damage. This Skill is disabled for 120 seconds.',
'profession'=>'Dervish',
'type'=>'Form',
'elite'=>1,
'attribute'=>'Mysticism',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'avatar of grenth',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'fo',
'chapter'=>3,
),
1521=>
array (
'name'=>'Avatar of Lyssa',
'desc'=>'For 10..90 seconds, you have +20 maximum Energy and your attacks deal +5..50 damage to foes activating Skills. This Skill is disabled for 120 seconds.',
'profession'=>'Dervish',
'type'=>'Form',
'elite'=>1,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'avatar of lyssa',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'fo',
'chapter'=>3,
),
1522=>
array (
'name'=>'Avatar of Melandru',
'desc'=>'For 10..70 seconds, you have +100 Health, you are unaffected by Conditions, and your attacks deal earth damage. This Skill is disabled for 120 seconds.',
'profession'=>'Dervish',
'type'=>'Form',
'elite'=>1,
'attribute'=>'Mysticism',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'avatar of melandru',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'fo',
'chapter'=>3,
),
1496=>
array (
'name'=>'Balthazar\'s Rage',
'desc'=>'All adjacent foes take 15..60 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 4..10 Health for each successful hit while under the effects of this Enchantment.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'balthazars rage',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1524=>
array (
'name'=>'Eremite\'s Zeal',
'desc'=>'Lose 1 Enchantment. You gain 1..6 Energy for each adjacent foe (maximum 15 Energy).',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'eremites zeal',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'sp',
'chapter'=>3,
),
1508=>
array (
'name'=>'Extend Enchantments',
'desc'=>'Lose all Enchantments. For 5..20 seconds, Enchantments cast upon you last 100% longer. When this Enchantment ends, you lose all Enchantments on you.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'extend enchantments',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1509=>
array (
'name'=>'Faithful Intervention',
'desc'=>'If damage drops your Health below 50%, Faithful Intervention ends. When Faithful Intervention ends, you are healed for 30..150 Health.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'faithful intervention',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1762=>
array (
'name'=>'Heart of Fury',
'desc'=>'For 5..20 seconds, you attack 33% faster. When this Enchantment ends, all nearby foes are set on fire for 1..3 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'heart of fury',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1507=>
array (
'name'=>'Heart of Holy Flame',
'desc'=>'All adjacent foes take 15..60 holy damage. For 30 seconds, your attacks deal holy damage. When this Enchantment ends, all adjacent foes are set on fire for 1..4 seconds.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'heart of holy flame',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1526=>
array (
'name'=>'Imbue Health',
'desc'=>'Target other ally is healed for 5..50% of your current Health (maximum 300 Health).',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'imbue health',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'sp',
'chapter'=>3,
),
1523=>
array (
'name'=>'Meditation',
'desc'=>'Lose 1 Enchantment. If an Enchantment is removed in this way, you gain 3..8 Energy, otherwise you are healed for 20..125 Health.',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'meditation',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'sp',
'chapter'=>3,
),
1755=>
array (
'name'=>'Mystic Corruption',
'desc'=>'For 20 seconds, Conditions you apply last 1..15% longer for each Enchantment on you (maximum 50%).',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'mystic corruption',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1503=>
array (
'name'=>'Mystic Vigor',
'desc'=>'For 20 seconds, every time you successfully hit with an attack, you gain 1..7 Health for each Enchantment on you (maximum 25 Health).',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'mystic vigor',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1543=>
array (
'name'=>'Pious Haste',
'desc'=>'For 5..12 seconds you move 33% faster. When this Stance ends, you lose one Enchantment.',
'profession'=>'Dervish',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'pious haste',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'st',
'chapter'=>3,
),
1499=>
array (
'name'=>'Pious Renewal',
'desc'=>'For 8 seconds, whenever an Enchantment ends on you, you gain 0..2 Energy and 0..10 Health.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'pious renewal',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1517=>
array (
'name'=>'Vow of Silence',
'desc'=>'For 5..10 seconds, you cannot be the target of Spells, and you cannot cast Spells.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Mysticism',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'vow of silence',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1504=>
array (
'name'=>'Watchful Intervention',
'desc'=>'For 60 seconds, the next time target ally\'s Health drops below 25%, that ally is healed for 50..200 Health.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'watchful intervention',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1763=>
array (
'name'=>'Zealous Renewal',
'desc'=>'All adjacent foes take 15..60 holy damage. For 20 seconds, this Enchantment does nothing. When this Enchantment ends, you gain 1 Energy for each successful hit while under the effects of this Enchantment.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Mysticism',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'zealous renewal',
'prof'=>'D',
'attr'=>'mys',
'ty'=>'en',
'chapter'=>3,
),
1483=>
array (
'name'=>'Banishing Strike',
'desc'=>'If this attack hits, you deal +5..20 damage. If it hits a summoned creature, all nearby foes take 10..85 holy damage.',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'banishing strike',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1539=>
array (
'name'=>'Chilling Victory',
'desc'=>'If it hits, this attack strikes for +5..20 damage. Whenever it hits a foe who has less Health than you, target foe and all adjacent foes are struck for 15..60 cold damage.',
'profession'=>'Dervish',
'type'=>'Scythe Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'chilling victory',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'sc',
'chapter'=>3,
),
1535=>
array (
'name'=>'Crippling Sweep',
'desc'=>'If this attack hits, target foe is Crippled for 7 seconds for each Enchantment on you (maximum 10..20 seconds).',
'profession'=>'Dervish',
'type'=>'Scythe Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'crippling sweep',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'sc',
'chapter'=>3,
),
1485=>
array (
'name'=>'Eremite\'s Attack',
'desc'=>'If this attack hits, you deal +5..10 damage for each adjacent foe (maximum 30 bonus damage).',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'eremites attack',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1489=>
array (
'name'=>'Irresistible Sweep',
'desc'=>'You lose 1 Enchantment. If you lose an Enchantment in this way, Irresistible Sweep cannot be blocked. This attack deals +10..30 damage if it hits.',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'irresistible sweep',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1538=>
array (
'name'=>'Lyssa\'s Assault',
'desc'=>'This attack strikes for +5..20 damage if it hits. If you are under the effects of an Enchantment, you gain 3..12 Energy.',
'profession'=>'Dervish',
'type'=>'Scythe Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'lyssas assault',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'sc',
'chapter'=>3,
),
1484=>
array (
'name'=>'Mystic Sweep',
'desc'=>'If this attack hits, you deal +5..10 damage for each Enchantment on you (maximum 30 bonus damage).',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'mystic sweep',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1490=>
array (
'name'=>'Pious Assault',
'desc'=>'You lose 1 Enchantment. If this attack hits, you deal +10..30 damage. If you lose an Enchantment in this way, this Skill recharges instantly.',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'pious assault',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1486=>
array (
'name'=>'Reap Impurities',
'desc'=>'If this attack hits, you deal +10..30 damage. You gain 15..75 Health for each foe you hit that is suffering from a Condition.',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'reap impurities',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1767=>
array (
'name'=>'Reaper\'s Sweep',
'desc'=>'If this attack hits, you deal +10..40 damage. If your target was below 50% Health, you also inflict a Deep Wound for 5..20 seconds.',
'profession'=>'Dervish',
'type'=>'Scythe Attack',
'elite'=>1,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'reapers sweep',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'sc',
'chapter'=>3,
),
1753=>
array (
'name'=>'Rending Sweep',
'desc'=>'If this attack hits, you deal +5..20 damage. If you hit a foe suffering from a Hex, that foe loses 1 Enchantment.',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'rending sweep',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1487=>
array (
'name'=>'Twin Moon Sweep',
'desc'=>'You lose one Enchantment. If an Enchantment is lost in this way, you strike twice and gain 20..50 Health.',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'twin moon sweep',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1488=>
array (
'name'=>'Victorious Sweep',
'desc'=>'If this attack hits, you deal +1..31 damage. If the target foe has less Health than you, you gain 30..80 Health.',
'profession'=>'Dervish',
'type'=>'Melee Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'victorious sweep',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'me',
'chapter'=>3,
),
1537=>
array (
'name'=>'Wearying Strike',
'desc'=>'If this attack hits, you deal +1..31 damage and inflict a Deep Wound for 3..10 seconds. You suffer from Weakness for 10 seconds.',
'profession'=>'Dervish',
'type'=>'Scythe Attack',
'elite'=>0,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'wearying strike',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'sc',
'chapter'=>3,
),
1536=>
array (
'name'=>'Wounding Strike',
'desc'=>'If this attack hits while you are under the effects of an Enchantment, target foe suffers from a Deep Wound for 5..20 seconds. If you do not have an Enchantment on you, this attack causes Bleeding for 5..20 seconds.',
'profession'=>'Dervish',
'type'=>'Scythe Attack',
'elite'=>1,
'attribute'=>'Scythe Mastery',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'wounding strike',
'prof'=>'D',
'attr'=>'scy',
'ty'=>'sc',
'chapter'=>3,
),
1531=>
array (
'name'=>'Intimidating Aura',
'desc'=>'For 60 seconds, if you strike a foe who has less Health than you, that foe loses 1 Enchantment and Intimidating Aura ends.',
'profession'=>'Dervish',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'intimidating aura',
'prof'=>'D',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>3,
),
1534=>
array (
'name'=>'Rending Touch',
'desc'=>'You and target touched foe lose 1 Enchantment.',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'rending touch',
'prof'=>'D',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>3,
),
1533=>
array (
'name'=>'Winds of Disenchantment',
'desc'=>'Lose all Enchantments. For each Enchantment lost in this way, 1 nearby foe also loses 1 Enchantment. (The same foe cannot lose more than 1 Enchantment).',
'profession'=>'Dervish',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'winds of disenchantment',
'prof'=>'D',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>3,
),
225=>
array (
'name'=>'Air Attunement',
'desc'=>'For 36..60 seconds, you are attuned to Air. You gain 1 Energy plus 30% of the base Energy cost of the Skill whenever you use Air Magic.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'air attunement',
'prof'=>'E',
'attr'=>'air',
'ty'=>'en',
'chapter'=>0,
),
842=>
array (
'name'=>'Arc Lightning',
'desc'=>'Target foe is struck for 5..50 lightning damage. If that foe is suffering from a Water Magic Hex, one foe near your target is struck for 15..60 lightning damage. Damage from Arc Lightning has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'arc lightning',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>2,
),
220=>
array (
'name'=>'Blinding Flash',
'desc'=>'Target foe is Blinded for 3..10 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'blinding flash',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>0,
),
1367=>
array (
'name'=>'Blinding Surge',
'desc'=>'Target foe is struck for 5..50 lightning damage and Blinded for 3..10 seconds. If that foe is under the effects of an Enchantment, all adjacent foes are also Blinded for 3..10 seconds. This Spell has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'blinding surge',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>3,
),
223=>
array (
'name'=>'Chain Lightning',
'desc'=>'Target foe and up to two other foes near your target are struck for 10..85 lightning damage. This Spell has 25% armor penetration and causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'chain lightning',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>1,
),
1368=>
array (
'name'=>'Chilling Winds',
'desc'=>'Target foe is struck for 5..50 cold damage. For 20 seconds, the next water Hex targeting that foe lasts 25..100% longer.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'chilling winds',
'prof'=>'E',
'attr'=>'air',
'ty'=>'he',
'chapter'=>3,
),
221=>
array (
'name'=>'Conjure Lightning',
'desc'=>'For 60 seconds, if you\'re wielding a lightning weapon, your attacks strike for an additional 7..22 lightning damage.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'conjure lightning',
'prof'=>'E',
'attr'=>'air',
'ty'=>'en',
'chapter'=>0,
),
224=>
array (
'name'=>'Enervating Charge',
'desc'=>'Target foe is struck for 5..50 lightning damage and suffers from Weakness for 5..20 seconds. This Spell has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'enervating charge',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>0,
),
162=>
array (
'name'=>'Gale',
'desc'=>'Knock down target foe for 2 seconds. This Spell causes Exhaustion. (50% failure chance with Air Magic 4 or less.)',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'gale',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>0,
),
227=>
array (
'name'=>'Glimmering Mark',
'desc'=>'For 1..16 seconds, whenever target foe suffers lightning damage, that foe and all adjacent foes suffer from Blindness for 5 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'glimmering mark',
'prof'=>'E',
'attr'=>'air',
'ty'=>'he',
'chapter'=>1,
),
843=>
array (
'name'=>'Gust',
'desc'=>'Target foe is struck for 10..65 cold damage. If that foe is under an Earth or Water Magic Hex, that foe is knocked down for 3 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'gust',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>2,
),
1664=>
array (
'name'=>'Invoke Lightning',
'desc'=>'Target foe and up to two other foes near your target are struck for 10..100 lightning damage. This Spell has 25% armor penetration. If you are not under the effects of an Enchantment, this spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'invoke lightning',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>3,
),
1369=>
array (
'name'=>'Lightning Bolt',
'desc'=>'Send out a Lightning Bolt that strikes for 5..50 lightning damage if it hits. If Lightning Bolt strikes a moving foe, that foe is struck for 5..50 additional lightning damage. This spell has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'lightning bolt',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>3,
),
865=>
array (
'name'=>'Lightning Hammer',
'desc'=>'Target foe is struck for 10..100 lightning damage. Lightning Hammer has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'lightning hammer',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>2,
),
230=>
array (
'name'=>'Lightning Javelin',
'desc'=>'Send out a Lightning Javelin that strikes for 15..50 lightning damage if it hits. If Lightning Javelin strikes an attacking foe, that foe is interrupted. This Spell has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'lightning javelin',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>1,
),
229=>
array (
'name'=>'Lightning Orb',
'desc'=>'Send out a lightning Orb that strikes target foe for 10..100 lightning damage if it hits. This Spell has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'lightning orb',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>0,
),
222=>
array (
'name'=>'Lightning Strike',
'desc'=>'Strike target foe for 5..50 lightning damage. This Spell has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'lightning strike',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>0,
),
205=>
array (
'name'=>'Lightning Surge',
'desc'=>'After 3 seconds, target foe is knocked down and struck for 14..100 lightning damage.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Air Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'lightning surge',
'prof'=>'E',
'attr'=>'air',
'ty'=>'he',
'chapter'=>0,
),
232=>
array (
'name'=>'Lightning Touch',
'desc'=>'Target touched foe and all adjacent foes are struck for 10..60 lightning damage. Foes suffering from a Water Magic Hex are struck for an additional 10..40 lightning damage. This skill has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'lightning touch',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sk',
'chapter'=>0,
),
226=>
array (
'name'=>'Mind Shock',
'desc'=>'Target foe suffers 10..50 lightning damage. If you have more Energy than target foe, that foe suffers 10..50 additional lightning damage and is knocked down. This Spell has 25% armor penetration and causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'mind shock',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>1,
),
836=>
array (
'name'=>'Ride the Lightning',
'desc'=>'You ride the lightning to target foe. That foe is struck for 10..100 lightning damage. This Spell has 25% armor penetration and causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'ride the lightning',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>2,
),
231=>
array (
'name'=>'Shock',
'desc'=>'Target touched foe is knocked down and struck for 10..60 lightning damage. This skill has 25% armor penetration and causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'shock',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sk',
'chapter'=>1,
),
1082=>
array (
'name'=>'Shock Arrow',
'desc'=>'Send out a shocking arrow that flies swiftly toward target foe, striking for 5..45 lightning damage. Shock Arrow has 25% armor penetration.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'shock arrow',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>2,
),
1370=>
array (
'name'=>'Storm Djinn\'s Haste',
'desc'=>'For 10..25 seconds, you move 33% faster. Each second that you are moving, you lose 1 Energy.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'storm djinns haste',
'prof'=>'E',
'attr'=>'air',
'ty'=>'en',
'chapter'=>3,
),
1081=>
array (
'name'=>'Teinai\'s Wind',
'desc'=>'All adjacent foes take 15..60 cold damage. Attacking foes struck by Teinai\'s Wind are knocked down.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'teinais wind',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>2,
),
228=>
array (
'name'=>'Thunderclap',
'desc'=>'For 8..20 seconds, if target foe is struck for lightning damage, that foe and adjacent foes are knocked down, and you lose 15..7 Energy or Thunderclap ends.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'thunderclap',
'prof'=>'E',
'attr'=>'air',
'ty'=>'he',
'chapter'=>1,
),
163=>
array (
'name'=>'Whirlwind',
'desc'=>'All adjacent foes take 15..60 cold damage. Attacking foes struck by Whirlwind are knocked down.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'whirlwind',
'prof'=>'E',
'attr'=>'air',
'ty'=>'sp',
'chapter'=>1,
),
160=>
array (
'name'=>'Windborne Speed',
'desc'=>'For 5..11 seconds, target ally moves 33% faster.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Air Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'windborne speed',
'prof'=>'E',
'attr'=>'air',
'ty'=>'en',
'chapter'=>1,
),
174=>
array (
'name'=>'Aftershock',
'desc'=>'Adjacent foes are struck for 26..100 earth damage. Knocked down foes are struck for 10..68 additional earth damage.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'aftershock',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>0,
),
165=>
array (
'name'=>'Armor of Earth',
'desc'=>'For 30 seconds, you gain 24..60 armor, but move 50..14% slower.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'armor of earth',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'en',
'chapter'=>0,
),
1085=>
array (
'name'=>'Ash Blast',
'desc'=>'Target foe is struck for 20..65 earth damage. If Ash Blast strikes a knocked-down foe, that foe is Blinded for 3..15 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'ash blast',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>2,
),
844=>
array (
'name'=>'Churning Earth',
'desc'=>'Create Churning Earth at target foe\'s location. For the next 5 seconds, Churning Earth strikes for 10..40 earth damage each second. Any foe moving faster than normal when struck by Churning Earth is knocked down.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'churning earth',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>2,
),
217=>
array (
'name'=>'Crystal Wave',
'desc'=>'Foes adjacent to you are struck for 10..100 damage but are cured of any negative Conditions.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'crystal wave',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>1,
),
1086=>
array (
'name'=>'Dragon\'s Stomp',
'desc'=>'You invoke a Dragon\'s Stomp at target foe\'s location. All foes near this location are knocked down and are struck for 26..100 earth damage. This Spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'dragons stomp',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>2,
),
169=>
array (
'name'=>'Earth Attunement',
'desc'=>'For 36..60 seconds, you are attuned to Earth. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Earth Magic.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'earth attunement',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'en',
'chapter'=>0,
),
170=>
array (
'name'=>'Earthquake',
'desc'=>'You invoke an Earthquake at target foe\'s location. All foes near this location are knocked down and are struck for 26..100 earth damage. This Spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'earthquake',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>1,
),
1374=>
array (
'name'=>'Ebon Hawk',
'desc'=>'Send a projectile that strikes for 10..100 earth damage if it hits. If this Spell hits a moving or attacking foe, that foe suffers from Weakness for 5..15 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'ebon hawk',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>3,
),
167=>
array (
'name'=>'Eruption',
'desc'=>'Cause an Eruption at target foe\'s location. Each second for 5 seconds, foes near this location are struck for 10..40 earth damage and are Blinded for 10 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'eruption',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>1,
),
1661=>
array (
'name'=>'Glowstone',
'desc'=>'Send a projectile that strikes for 5..50 earth damage if it hits. If this Spell hits a weakened foe, you gain 1..9 Energy.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'glowstone',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>3,
),
173=>
array (
'name'=>'Grasping Earth',
'desc'=>'For 8..20 seconds, all nearby foes move 50% slower.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'grasping earth',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'he',
'chapter'=>1,
),
216=>
array (
'name'=>'Iron Mist',
'desc'=>'For 5..17 seconds, target foe moves 90% slower. That foe gains immunity to damage from all sources except lightning.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'iron mist',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'he',
'chapter'=>1,
),
166=>
array (
'name'=>'Kinetic Armor',
'desc'=>'For 8 seconds, you gain +20..80 armor. Whenever you cast a Spell, Kinetic Armor is renewed for 8 seconds.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'kinetic armor',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'en',
'chapter'=>1,
),
168=>
array (
'name'=>'Magnetic Aura',
'desc'=>'For 5..20 seconds, Magnetic Aura has a 75% chance to block melee attacks.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'magnetic aura',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'en',
'chapter'=>1,
),
219=>
array (
'name'=>'Obsidian Flame',
'desc'=>'Deal 22..112 damage to target foe. This Spell ignores armor but causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'obsidian flame',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>0,
),
218=>
array (
'name'=>'Obsidian Flesh',
'desc'=>'For 8..20 seconds, you gain +20 armor and cannot be the target of enemy Spells, but move 50% slower.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'obsidian flesh',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'en',
'chapter'=>0,
),
1372=>
array (
'name'=>'Sandstorm',
'desc'=>'Create a Sandstorm at target foe\'s location. For 10 seconds, nearby foes are struck for 10..30 earth damage each second and attacking foes are struck for an additional 10..30 earth damage each second.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Earth Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'sandstorm',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>3,
),
937=>
array (
'name'=>'Shockwave',
'desc'=>'Adjacent foes take 15..60 earth damage, nearby foes take 15..60 earth damage, and foes in the area take 15..60 earth damage.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'shockwave',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>2,
),
1084=>
array (
'name'=>'Sliver Armor',
'desc'=>'For 5..11 seconds, you have 25..50% chance to block attacks and whenever you are the target of a hostile Spell or attack one nearby foe is struck for 5..35 earth damage.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'sliver armor',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'en',
'chapter'=>2,
),
172=>
array (
'name'=>'Stone Daggers',
'desc'=>'Send out two Stone Daggers. Each Stone Dagger strikes target foe for 8..33 earth damage if it hits.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'stone daggers',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>0,
),
1373=>
array (
'name'=>'Stone Sheath',
'desc'=>'For 10..35 seconds, attacks made by target foe and all nearby foes deal earth damage and cannot cause a critical hit.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Earth Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'stone sheath',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'he',
'chapter'=>3,
),
1371=>
array (
'name'=>'Stone Striker',
'desc'=>'For 5..30 seconds, whenever you take or deal elemental or physical damage, that damage is converted to earth damage.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'stone striker',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'en',
'chapter'=>3,
),
1375=>
array (
'name'=>'Stoneflesh Aura',
'desc'=>'For 5..15 seconds, damage you receive is reduced by 1..31, and you are immune to critical attacks.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'stoneflesh aura',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'en',
'chapter'=>3,
),
171=>
array (
'name'=>'Stoning',
'desc'=>'Send out a large stone, striking target foe for 15..105 earth damage if it hits. If Stoning hits a foe suffering from Weakness, that foe is knocked down.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'stoning',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>0,
),
1099=>
array (
'name'=>'Teinai\'s Crystals',
'desc'=>'Foes adjacent to you are struck for 10..100 damage but are cured of any negative Conditions.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'teinais crystals',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>2,
),
1083=>
array (
'name'=>'Unsteady Ground',
'desc'=>'You create Unsteady Ground at target foe\'s location. For 5 seconds, nearby foes take 10..40 earth damage each second. Attacking foes struck by Unsteady Ground are knocked down.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'unsteady ground',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'sp',
'chapter'=>2,
),
175=>
array (
'name'=>'Ward Against Elements',
'desc'=>'You create a Ward Against Elements at your current location. For 8..20 seconds, non-Spirit allies in this area gain +24 armor against elemental damage.',
'profession'=>'Elementalist',
'type'=>'Ward Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ward against elements',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'wa',
'chapter'=>1,
),
177=>
array (
'name'=>'Ward Against Foes',
'desc'=>'You create a Ward Against Foes at your current location. For 8..20 seconds, non-Spirit foes in this area move 50% slower.',
'profession'=>'Elementalist',
'type'=>'Ward Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ward against foes',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'wa',
'chapter'=>0,
),
176=>
array (
'name'=>'Ward Against Melee',
'desc'=>'You create a Ward Against Melee at your current location. For 8..20 seconds, non-Spirit allies in this area have a 50% chance to block melee attacks.',
'profession'=>'Elementalist',
'type'=>'Ward Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ward against melee',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'wa',
'chapter'=>0,
),
938=>
array (
'name'=>'Ward of Stability',
'desc'=>'Create a Ward of Stability at your current location. For 10..25 seconds, non-Spirit allies cannot be knocked down.',
'profession'=>'Elementalist',
'type'=>'Ward Spell',
'elite'=>0,
'attribute'=>'Earth Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'ward of stability',
'prof'=>'E',
'attr'=>'ear',
'ty'=>'wa',
'chapter'=>2,
),
180=>
array (
'name'=>'Aura of Restoration',
'desc'=>'For 60 seconds, you are healed for 152..400% of the Energy cost each time you cast a Spell.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Energy Storage',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'aura of restoration',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'en',
'chapter'=>0,
),
164=>
array (
'name'=>'Elemental Attunement',
'desc'=>'For 30..55 seconds, you are attuned to Air, Fire, Water, and Earth. You gain 50% of the base Energy cost of the skill each time you use magic associated with any of these elements.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Energy Storage',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'elemental attunement',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'en',
'chapter'=>0,
),
837=>
array (
'name'=>'Energy Boon',
'desc'=>'You gain 10..20 Energy. Energy Boon causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Energy Storage',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'energy boon',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'sp',
'chapter'=>2,
),
1377=>
array (
'name'=>'Ether Prism',
'desc'=>'Gain 0..2 Energy for each point of Energy you have (maximum 50 Energy).',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Energy Storage',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'ether prism',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'sp',
'chapter'=>3,
),
178=>
array (
'name'=>'Ether Prodigy',
'desc'=>'Lose all Enchantments. For 5..20 seconds, you gain +6 Energy regeneration. When Ether Prodigy ends, you lose 3 Health for each point of Energy you have. This Spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Energy Storage',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'ether prodigy',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'en',
'chapter'=>1,
),
181=>
array (
'name'=>'Ether Renewal',
'desc'=>'For 7 seconds, each time you cast a Spell, you gain 1..3 Energy and 5..20 Health for each Enchantment on you.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Energy Storage',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'ether renewal',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'en',
'chapter'=>1,
),
200=>
array (
'name'=>'Glyph of Lesser Energy',
'desc'=>'For the next 15 seconds, your next 2 Spells cost 10..18 less Energy to cast.',
'profession'=>'Elementalist',
'type'=>'Glyph',
'elite'=>0,
'attribute'=>'Energy Storage',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'glyph of lesser energy',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'gl',
'chapter'=>0,
),
1376=>
array (
'name'=>'Glyph of Restoration',
'desc'=>'For 15 seconds, your next Spell heals you for 30..105 Health, and you are healed for 150..400% of the Energy cost of that Spell.',
'profession'=>'Elementalist',
'type'=>'Glyph',
'elite'=>0,
'attribute'=>'Energy Storage',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'glyph of restoration',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'gl',
'chapter'=>3,
),
1378=>
array (
'name'=>'Master of Magic',
'desc'=>'For 20 seconds, whenever you cast a Spell, you gain 0..2 Energy for each recharging Skill that does not share this Spell\'s attribute.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Energy Storage',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'master of magic',
'prof'=>'E',
'attr'=>'ene',
'ty'=>'en',
'chapter'=>3,
),
825=>
array (
'name'=>'Bed of Coals',
'desc'=>'Create a Bed of Coals at your location. For 10 seconds, foes standing still near this location are struck for 5..29 fire damage each second. Any foe knocked down on the Bed of Coals is set on fire for 3..7 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'bed of coals',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>2,
),
1094=>
array (
'name'=>'Breath of Fire',
'desc'=>'Create Breath of Fire at target foe\'s current location. For 5 seconds, foes adjacent to that location are struck for 10..40 fire damage each second.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'breath of fire',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>2,
),
823=>
array (
'name'=>'Burning Speed',
'desc'=>'For 5 seconds, you are set on fire and move 30..45% faster. When Burning Speed ends, all adjacent foes are set on fire for 3..9 seconds.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'burning speed',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'en',
'chapter'=>2,
),
182=>
array (
'name'=>'Conjure Flame',
'desc'=>'For 60 seconds, if you\'re wielding a fire weapon, your attacks strike for an additional 7..22 fire damage.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'conjure flame',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'en',
'chapter'=>0,
),
1091=>
array (
'name'=>'Double Dragon',
'desc'=>'For two seconds, foes adjacent to this location are struck for 7..112 fire damage each second.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Fire Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'double dragon',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>2,
),
1663=>
array (
'name'=>'Elemental Flame',
'desc'=>'For 5..20 seconds, whenever an Elemental Hex ends on target foe, that foe is set on fire for 1..3 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'elemental flame',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'he',
'chapter'=>3,
),
184=>
array (
'name'=>'Fire Attunement',
'desc'=>'For 36..60 seconds, you are attuned to Fire. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Fire Magic.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'fire attunement',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'en',
'chapter'=>0,
),
197=>
array (
'name'=>'Fire Storm',
'desc'=>'Create a Fire Storm at target foe\'s location. For 10 seconds, foes adjacent to that location are struck for 5..35 fire damage each second.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'fire storm',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>0,
),
186=>
array (
'name'=>'Fireball',
'desc'=>'Send out a ball of fire that strikes target foe and all adjacent foes for 7..112 fire damage.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'fireball',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>0,
),
188=>
array (
'name'=>'Flame Burst',
'desc'=>'All nearby foes are struck for 15..120 fire damage.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'flame burst',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>1,
),
1381=>
array (
'name'=>'Flame Djinn\'s Haste',
'desc'=>'All adjacent foes are struck for 15..120 fire damage. For 5..20 seconds, you move 33% faster.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'flame djinns haste',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'en',
'chapter'=>3,
),
194=>
array (
'name'=>'Flare',
'desc'=>'Send out a flare that strikes target foe for 20..65 fire damage if it hits.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'flare',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>0,
),
1379=>
array (
'name'=>'Glowing Gaze',
'desc'=>'Target foe takes 5..50 fire damage. If that foe is on Fire, you gain 1..9 Energy.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'glowing gaze',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>3,
),
191=>
array (
'name'=>'Immolate',
'desc'=>'Target foe is struck for 15..60 fire damage and is set on fire for 1..3 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'immolate',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>0,
),
179=>
array (
'name'=>'Incendiary Bonds',
'desc'=>'After 3 seconds, target foe and all nearby foes are struck for 20..80 fire damage and are set on fire for 1..3 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'incendiary bonds',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'he',
'chapter'=>1,
),
183=>
array (
'name'=>'Inferno',
'desc'=>'All adjacent foes are struck for 30..135 fire damage.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'inferno',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>0,
),
824=>
array (
'name'=>'Lava Arrows',
'desc'=>'Lava Arrows fly toward up to 3 foes near your target and strike for 20..65 damage if they hit. Lava Arrows have half the normal range.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'lava arrows',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>2,
),
195=>
array (
'name'=>'Lava Font',
'desc'=>'For 5 seconds, foes adjacent to the location where this Spell was cast are struck for 5..50 fire damage',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'lava font',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>1,
),
845=>
array (
'name'=>'Liquid Flame',
'desc'=>'Target foe is struck for 7..112 fire damage. If that foe is attacking or casting a Spell, nearby foes are also struck for 7..112 fire damage.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'liquid flame',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>3,
),
190=>
array (
'name'=>'Mark of Rodgort',
'desc'=>'Target foe and all nearby foes are Hexed with Mark of Rodgort. For 10..35 seconds, whenever each foe is struck for fire damage, that foe is set on fire for 1..4 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'mark of rodgort',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'he',
'chapter'=>1,
),
187=>
array (
'name'=>'Meteor',
'desc'=>'Target foe and all adjacent foes are struck for 7..112 fire damage and knocked down. This Spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'meteor',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>0,
),
192=>
array (
'name'=>'Meteor Shower',
'desc'=>'Create a Meteor Shower at target foe\'s location. For 9 seconds, foes adjacent to that location are struck for 7..112 fire damage and knocked down every 3 seconds. This Spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'meteor shower',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>1,
),
1662=>
array (
'name'=>'Mind Blast',
'desc'=>'Target foe is struck for 15..60 fire damage. If you have more Energy than target foe, you gain 1..9 Energy.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'mind blast',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>3,
),
185=>
array (
'name'=>'Mind Burn',
'desc'=>'Target foe takes 15..60 fire damage. If you have more Energy than target foe, that foe takes an additional 15..60 fire damage and is set on fire for 1..7 seconds. This Spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'mind burn',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>0,
),
193=>
array (
'name'=>'Phoenix',
'desc'=>'A fiery phoenix rises at your location, striking adjacent foes for 7..112 fire damage, and flies out to your target, exploding on impact. This explosion strikes for an additional 15..90 fire damage.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'phoenix',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>1,
),
189=>
array (
'name'=>'Rodgort\'s Invocation',
'desc'=>'Target foe and all nearby foes are struck for 15..120 fire damage and set on fire for 1..3 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'rodgorts invocation',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>1,
),
1380=>
array (
'name'=>'Savannah Heat',
'desc'=>'You create Savannah Heat at target foe\'s location. For 5 seconds, all nearby foes take 5..20 damage each second and an additional 5..20 damage for each second this Spell has been in effect.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'savannah heat',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>3,
),
884=>
array (
'name'=>'Searing Flames',
'desc'=>'Target foe and all nearby foes are struck with Searing Flames. Foes already on fire when this Skill is cast are struck for 10..100 fire damage. Foes not already on fire begin Burning for 1..5 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Fire Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'searing flames',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>3,
),
196=>
array (
'name'=>'Searing Heat',
'desc'=>'Cause Searing Heat at target foe\'s location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Searing Heat ends, foes in the area of effect are set on fire for 3 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'searing heat',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>1,
),
1090=>
array (
'name'=>'Smoldering Embers',
'desc'=>'Target foe is struck for 7..112 fire damage. After 3 seconds, if target foe is not moving that foe is set on fire for 3 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'smoldering embers',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'he',
'chapter'=>2,
),
1095=>
array (
'name'=>'Star Burst',
'desc'=>'Target touched foe and all nearby foes are struck for 7..112 fire damage. If more than one foe was struck, you lose 5 Energy.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Fire Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'star burst',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>2,
),
1093=>
array (
'name'=>'Teinai\'s Heat',
'desc'=>'Create Teinai\'s Heat at target foe\'s location. For 5 seconds, foes near this location are struck for 10..40 fire damage each second. When Teinai\'s Heat ends, foes in the area of effect are set on fire for 3 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fire Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'teinais heat',
'prof'=>'E',
'attr'=>'fir',
'ty'=>'sp',
'chapter'=>2,
),
2094=>
array (
'profession'=>'Elementalist',
'name'=>'Elemental Lord (Kurzick)',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Kurzick rank',
'desc'=>'For 30..60 seconds, your elemental attributes are boosted by 1.',
'chapter'=>2,
'name_id'=>'elemental lord (kurzick)',
'prof'=>'E',
'attr'=>'kur',
'ty'=>'en',
),
1951=>
array (
'profession'=>'Elementalist',
'name'=>'Elemental Lord (Luxon)',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Luxon rank',
'desc'=>'For 30..60 seconds, your elemental attributes are boosted by 1.',
'chapter'=>2,
'name_id'=>'elemental lord (luxon)',
'prof'=>'E',
'attr'=>'lux',
'ty'=>'en',
),
2104=>
array (
'profession'=>'Elementalist',
'name'=>'Intensity',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Sunspear rank',
'desc'=>'For 10 seconds, your spells deal 15..25% more damage.',
'chapter'=>3,
'name_id'=>'intensity',
'prof'=>'E',
'attr'=>'sun',
'ty'=>'en',
),
206=>
array (
'name'=>'Armor of Frost',
'desc'=>'For 10..34 seconds, you gain +40 armor against physical damage. Armor of Frost ends if you use any Fire Magic.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'armor of frost',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'en',
'chapter'=>1,
),
238=>
array (
'name'=>'Armor of Mist',
'desc'=>'For 8..20 seconds, you gain +10..40 armor and move 33% faster.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'armor of mist',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'en',
'chapter'=>1,
),
235=>
array (
'name'=>'Blurred Vision',
'desc'=>'For 8..20 seconds, target foe and adjacent foes are Hexed with Blurred Vision. While Hexed, those foes have a 50% chance to miss with attacks.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'blurred vision',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>0,
),
207=>
array (
'name'=>'Conjure Frost',
'desc'=>'For 60 seconds, if you\'re wielding a cold weapon, your attacks strike for an additional 7..22 cold damage.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'conjure frost',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'en',
'chapter'=>0,
),
234=>
array (
'name'=>'Deep Freeze',
'desc'=>'You cause a Deep Freeze at target foe\'s location. All foes in this location are struck for 10..85 cold damage, and for 10 seconds, they move 66% slower.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'deep freeze',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>0,
),
1382=>
array (
'name'=>'Freezing Gust',
'desc'=>'If target foe is under the effect of a Water Magic Hex, that foe is struck for 20..80 cold damage. Otherwise, that foe moves 66% slower for 1..6 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'freezing gust',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>3,
),
1261=>
array (
'name'=>'Frigid Armor',
'desc'=>'For 10..25 seconds, you have +10..40 armor against physical damage and cannot be set on fire.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'frigid armor',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'en',
'chapter'=>3,
),
212=>
array (
'name'=>'Frozen Burst',
'desc'=>'All nearby foes are struck for 10..85 cold damage and move 66% slower for 3..8 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'frozen burst',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>1,
),
210=>
array (
'name'=>'Ice Prison',
'desc'=>'For 8..20 seconds, target foe\'s legs are encased in ice, causing the foe to move 66% slower. This effect ends if target takes fire damage.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'ice prison',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>1,
),
214=>
array (
'name'=>'Ice Spear',
'desc'=>'Send out an Ice Spear, striking target foe for 10..70 cold damage if it hits. Ice Spear has half the normal Spell range.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'ice spear',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'sp',
'chapter'=>0,
),
211=>
array (
'name'=>'Ice Spikes',
'desc'=>'Target and adjacent foes are struck for 20..80 cold damage and move 66% slower for 2..6 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'ice spikes',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>0,
),
903=>
array (
'name'=>'Icy Prism',
'desc'=>'Target foe is struck for 10..65 cold damage. If target foe is using a Signet, that Signet is interrupted and all of that foe\'s Signets are disabled for 3..9 seconds.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'icy prism',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'sp',
'chapter'=>2,
),
939=>
array (
'name'=>'Icy Shackles',
'desc'=>'For 4..10 seconds, target foe\'s movement speed is reduced by 66%. While under the effects of an Enchantment, that foe\'s movement is reduced by 90%.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'icy shackles',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>3,
),
215=>
array (
'name'=>'Maelstrom',
'desc'=>'Create a Maelstrom at target foe\'s location. For 10 seconds, foes adjacent to that area are struck for 10..25 cold damage each second. Maelstrom interrupts Spell-casting when it hits. This Spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'maelstrom',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'sp',
'chapter'=>0,
),
209=>
array (
'name'=>'Mind Freeze',
'desc'=>'Target foe suffers 10..40 cold damage. If you have more Energy than target foe, that foe suffers an additional 10..40 cold damage and moves 90% slower for 1..10 seconds. This Spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'mind freeze',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>0,
),
1098=>
array (
'name'=>'Mirror of Ice',
'desc'=>'For 60 seconds, the next time an enemy Spell would deal damage to you, that damage is negated and that Spell\'s caster takes 10..85 damage.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'mirror of ice',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'en',
'chapter'=>2,
),
236=>
array (
'name'=>'Mist Form',
'desc'=>'For 8..20 seconds, you cannot take or deal damage from attacks.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'mist form',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'en',
'chapter'=>1,
),
204=>
array (
'name'=>'Rust',
'desc'=>'For 6..42 seconds, target foe and all adjacent foes take 3 times as long to activate Signets.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'rust',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>0,
),
213=>
array (
'name'=>'Shard Storm',
'desc'=>'Send out an ice shard that strikes target foe for 10..85 cold damage if it hits and causing target foe to move 66% slower for 2..6 seconds.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'shard storm',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>1,
),
809=>
array (
'name'=>'Shatterstone',
'desc'=>'Target foe is struck for 25..100 cold damage and is Hexed with Shatterstone for 3 seconds. When Shatterstone ends, that foe is struck for 25..100 cold damage.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Water Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'shatterstone',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>2,
),
846=>
array (
'name'=>'Steam',
'desc'=>'If target foe is on fire, Steam Blinds that foe for 5..10 seconds and strikes for 20..80 cold damage. Otherwise, that foe is struck for 5..50 cold damage.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'steam',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'sp',
'chapter'=>3,
),
233=>
array (
'name'=>'Swirling Aura',
'desc'=>'For 8..20 seconds, Swirling Aura has a 50% chance to block projectiles.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'swirling aura',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'en',
'chapter'=>1,
),
1097=>
array (
'name'=>'Teinai\'s Prison',
'desc'=>'For 8..20 seconds, target foe\'s legs are encased in ice causing the foe to move 66% slower. This effect ends if target takes fire damage.',
'profession'=>'Elementalist',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'teinais prison',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'he',
'chapter'=>2,
),
866=>
array (
'name'=>'Vapor Blade',
'desc'=>'Target foe is struck for 15..135 cold damage. Vapor Blade deals half damage if that foe has any Enchantments on them.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'vapor blade',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'sp',
'chapter'=>2,
),
239=>
array (
'name'=>'Ward Against Harm',
'desc'=>'Create a Ward Against Harm at this location. For 8..20 seconds, non-Spirit allies in this area have 12..60 armor against fire damage and 12..24 armor against other damage.',
'profession'=>'Elementalist',
'type'=>'Ward Spell',
'elite'=>1,
'attribute'=>'Water Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ward against harm',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'wa',
'chapter'=>1,
),
208=>
array (
'name'=>'Water Attunement',
'desc'=>'For 36..60 seconds, you are attuned to Water. You gain 1 Energy plus 30% of the base Energy cost of the Skill each time you use Water Magic.',
'profession'=>'Elementalist',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Water Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'water attunement',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'en',
'chapter'=>0,
),
237=>
array (
'name'=>'Water Trident',
'desc'=>'Send out a fast-moving Water Trident striking target foe for 10..70 cold damage if it hits. If it hits a moving foe, that foe is knocked down.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Water Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'water trident',
'prof'=>'E',
'attr'=>'wat',
'ty'=>'sp',
'chapter'=>1,
),
201=>
array (
'name'=>'Glyph of Concentration',
'desc'=>'For 15 seconds, your next two Spells cannot be interrupted and ignore the effects of being Dazed.',
'profession'=>'Elementalist',
'type'=>'Glyph',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'glyph of concentration',
'prof'=>'E',
'attr'=>'noa',
'ty'=>'gl',
'chapter'=>1,
),
198=>
array (
'name'=>'Glyph of Elemental Power',
'desc'=>'For 15 seconds, your elemental attributes are boosted by 2 for your next 5 Spells.',
'profession'=>'Elementalist',
'type'=>'Glyph',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'glyph of elemental power',
'prof'=>'E',
'attr'=>'noa',
'ty'=>'gl',
'chapter'=>0,
),
199=>
array (
'name'=>'Glyph of Energy',
'desc'=>'For 15 seconds, your next Spell costs 25 less Energy to cast and does not cause Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Glyph',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'glyph of energy',
'prof'=>'E',
'attr'=>'noa',
'ty'=>'gl',
'chapter'=>1,
),
1096=>
array (
'name'=>'Glyph of Essence',
'desc'=>'For 15 seconds, your next Spell casts instantly but causes you to lose all Energy.',
'profession'=>'Elementalist',
'type'=>'Glyph',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'glyph of essence',
'prof'=>'E',
'attr'=>'noa',
'ty'=>'gl',
'chapter'=>2,
),
203=>
array (
'name'=>'Glyph of Renewal',
'desc'=>'For 15 seconds, your next Spell instantly recharges.',
'profession'=>'Elementalist',
'type'=>'Glyph',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'glyph of renewal',
'prof'=>'E',
'attr'=>'noa',
'ty'=>'gl',
'chapter'=>1,
),
202=>
array (
'name'=>'Glyph of Sacrifice',
'desc'=>'For 15 seconds, your next Spell may be cast instantly, but it takes an additional 30 seconds to recharge.',
'profession'=>'Elementalist',
'type'=>'Glyph',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'glyph of sacrifice',
'prof'=>'E',
'attr'=>'noa',
'ty'=>'gl',
'chapter'=>1,
),
1088=>
array (
'name'=>'Second Wind',
'desc'=>'You gain 1 Energy for each point of Energy lost due to Exhaustion. This spell causes Exhaustion.',
'profession'=>'Elementalist',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'second wind',
'prof'=>'E',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>2,
),
1062=>
array (
'name'=>'Arcane Larceny',
'desc'=>'For 5..35 seconds, one random Spell is disabled for target foe and Arcane Larceny is replaced by that Spell.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'arcane larceny',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>2,
),
81=>
array (
'name'=>'Arcane Thievery',
'desc'=>'For 5..35 seconds, one random Spell is disabled for target foe, and Arcane Thievery is replaced by that Spell.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'arcane thievery',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>1,
),
28=>
array (
'name'=>'Backfire',
'desc'=>'For 10 seconds, whenever target foe casts a Spell, that foe takes 35..140 damage.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'backfire',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>0,
),
29=>
array (
'name'=>'Blackout',
'desc'=>'For 2..6 seconds, all of touched target foe\'s skills are disabled, and all of your skills are disabled for 5 seconds.',
'profession'=>'Mesmer',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'blackout',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sk',
'chapter'=>1,
),
77=>
array (
'name'=>'Chaos Storm',
'desc'=>'Create a Chaos Storm at target foe\'s location. For 10 seconds, foes adjacent to this location suffer 5..14 damage each second. Chaos Storm drains 1..7 Energy whenever it strikes a foe casting a Spell.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'chaos storm',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>1,
),
932=>
array (
'name'=>'Complicate',
'desc'=>'Interrupt target foe\'s action. If that action was to use a Signet, it and all other Signets are disabled for 1..16 seconds.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'complicate',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>2,
),
57=>
array (
'name'=>'Cry of Frustration',
'desc'=>'If target foe is using a skill, that foe and all foes in the area are interrupted and suffer 10..44 damage.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'cry of frustration',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>0,
),
30=>
array (
'name'=>'Diversion',
'desc'=>'For 6 seconds, the next time target foe uses a skill, that skill takes an additional 10..56 seconds to recharge.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'diversion',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>0,
),
26=>
array (
'name'=>'Empathy',
'desc'=>'For 5..15 seconds, whenever target foe attacks, that foe takes 15..45 damage.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'empathy',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>0,
),
1345=>
array (
'name'=>'Enchanter\'s Conundrum',
'desc'=>'For 10 seconds, target foe casts Enchantments 100% slower. When this Hex ends, that foe takes 15..90 damage if not under the effects of an Enchantment Spell.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'enchanters conundrum',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>3,
),
42=>
array (
'name'=>'Energy Burn',
'desc'=>'Target foe loses 3..8 Energy and takes 10 damage for each point of Energy lost.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'energy burn',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>0,
),
39=>
array (
'name'=>'Energy Surge',
'desc'=>'Target foe loses 3..8 Energy. For each point of Energy lost, that foe and all nearby foes take 10 damage.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'energy surge',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>0,
),
46=>
array (
'name'=>'Guilt',
'desc'=>'For 6 seconds, the next time target foe casts a Spell that targets a foe, the Spell fails and you steal up to 5..14 Energy from that foe.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'guilt',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>1,
),
10=>
array (
'name'=>'Hex Breaker',
'desc'=>'For 15..90 seconds, the next time you are the target of a Hex, that Hex fails and the caster takes 10..46 damage.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'hex breaker',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'st',
'chapter'=>0,
),
1348=>
array (
'name'=>'Hex Eater Vortex',
'desc'=>'Remove a Hex from target ally. If a Hex is removed in this way, foes near that ally take 30..120 damage and lose one Enchantment.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'hex eater vortex',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>3,
),
35=>
array (
'name'=>'Ignorance',
'desc'=>'For 8..20 seconds target foe cannot use Signets.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'ignorance',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>0,
),
49=>
array (
'name'=>'Mind Wrack',
'desc'=>'For 20 seconds, the next time target foe\'s Energy drops to 0, that foe takes 15..90 damage.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'mind wrack',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>0,
),
1349=>
array (
'name'=>'Mirror of Disenchantment',
'desc'=>'Remove one Enchantment from target foe. All of that foe\'s party members also lose that same Enchantment.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mirror of disenchantment',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>3,
),
979=>
array (
'name'=>'Mistrust',
'desc'=>'For 6 seconds, the next time target foe casts a Spell that targets a foe, the Spell fails and all nearby allies take 15..75 damage.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mistrust',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>3,
),
898=>
array (
'name'=>'Overload',
'desc'=>'Target foe takes 5..20 damage. If that foe was casting a spell, you deal +5..50 damage.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'overload',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>2,
),
52=>
array (
'name'=>'Panic',
'desc'=>'For 10..25 seconds, target foe and all nearby foes suffer -2 Energy degeneration and take 10..82 damage whenever they use a Signet.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'panic',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>1,
),
5=>
array (
'name'=>'Power Block',
'desc'=>'If target foe is casting a Spell or Chant, that Skill is interrupted. The interrupted Skill and all Skills of the same attribute are disabled for 3..15 seconds for that foe.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'power block',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>1,
),
953=>
array (
'name'=>'Power Flux',
'desc'=>'If target foe is casting a Spell or Chant, that Skill is interrupted and for 4..10 seconds, that foe has -2 Energy degeneration.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'power flux',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>3,
),
24=>
array (
'name'=>'Power Leak',
'desc'=>'If target foe is casting a Spell or Chant, that Skill is interrupted and target foe loses 5..20 Energy.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'power leak',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>1,
),
23=>
array (
'name'=>'Power Spike',
'desc'=>'If target foe is casting a Spell or a Chant, that Skill is interrupted and target foe takes 30..120 damage.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'power spike',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>0,
),
1655=>
array (
'name'=>'Price of Pride',
'desc'=>'For 5..20 seconds, the next time target foe uses an elite Skill, that foe loses 1..7 Energy.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'price of pride',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>3,
),
1053=>
array (
'name'=>'Psychic Distraction',
'desc'=>'All of your other skills are disabled for 8 seconds. If target foe is using a skill, that skill is interrupted and disabled for 5..12 seconds.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'psychic distraction',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>2,
),
1057=>
array (
'name'=>'Psychic Instability',
'desc'=>'For 5..20 seconds, anytime target foe is interrupted that foe is knocked down.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'psychic instability',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>2,
),
51=>
array (
'name'=>'Shame',
'desc'=>'For 6 seconds, the next time target foe casts a Spell that targets an ally, the Spell fails and you steal up to 5..14 Energy from that foe.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'shame',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>1,
),
27=>
array (
'name'=>'Shatter Delusions',
'desc'=>'Remove one Mesmer Hex from target foe. If a Hex was removed, that foe takes 15..75 damage.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'shatter delusions',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>1,
),
69=>
array (
'name'=>'Shatter Enchantment',
'desc'=>'Remove an Enchantment from target foe. If an Enchantment is removed, that foe takes 14..100 damage.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'shatter enchantment',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>0,
),
67=>
array (
'name'=>'Shatter Hex',
'desc'=>'Remove a Hex from target ally. If a Hex is removed, foes near that ally take 30..120 damage.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'shatter hex',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>0,
),
860=>
array (
'name'=>'Signet of Disruption',
'desc'=>'If target foe is casting a Spell, the Spell is interrupted and that foe suffers 10..51 damage. If that foe is Hexed, Signet of Disruption can interrupt any non-Spell skills.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of disruption',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'si',
'chapter'=>2,
),
59=>
array (
'name'=>'Signet of Weariness',
'desc'=>'Target foe and all nearby foes lose 3..8 Energy.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'signet of weariness',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'si',
'chapter'=>1,
),
1350=>
array (
'name'=>'Simple Thievery',
'desc'=>'For 10..35 seconds, one random non-Spell is disabled for target foe, and Simple Thievery is replaced by that Skill.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'simple thievery',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>3,
),
1336=>
array (
'name'=>'Spiritual Pain',
'desc'=>'Target foe takes 15..75 damage. If that foe is near a Spirit, all other nearby foes take 15..75 damage, and this Skill recharges instantly if it hits a Spirit.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'spiritual pain',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>3,
),
934=>
array (
'name'=>'Unnatural Signet',
'desc'=>'Target foe takes 15..75 damage. If that foe was a summoned creature, this Signet does double damage and recharges instantly.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>40,
'eregen'=>0,
'name_id'=>'unnatural signet',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'si',
'chapter'=>2,
),
878=>
array (
'name'=>'Visions of Regret',
'desc'=>'For 5..20 seconds, target foe takes 30..120 damage whenever that foe uses an adrenal Skill.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Domination Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'visions of regret',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>3,
),
1335=>
array (
'name'=>'Wastrel\'s Demise',
'desc'=>'Target foe takes 5..30 damage. If that foe is not casting a Spell, that foe takes an additional 3..7 damage for each equipped Spell.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'wastrels demise',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'sp',
'chapter'=>3,
),
50=>
array (
'name'=>'Wastrel\'s Worry',
'desc'=>'After 3 seconds, target foe takes 8..64 damage. Wastrel\'s Worry ends prematurely if that foe uses a skill.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Domination Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'wastrels worry',
'prof'=>'Me',
'attr'=>'dom',
'ty'=>'he',
'chapter'=>1,
),
804=>
array (
'name'=>'Arcane Languor',
'desc'=>'For 1..10 seconds, all Spells cast by target foe cause Exhaustion.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Fast Casting',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'arcane languor',
'prof'=>'Me',
'attr'=>'fas',
'ty'=>'he',
'chapter'=>2,
),
13=>
array (
'name'=>'Mantra of Recovery',
'desc'=>'For 5..20 seconds, Spells you cast recharge 50% faster.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>1,
'attribute'=>'Fast Casting',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of recovery',
'prof'=>'Me',
'attr'=>'fas',
'ty'=>'st',
'chapter'=>0,
),
1338=>
array (
'name'=>'Persistence of Memory',
'desc'=>'For 5..20 seconds, whenever a Spell you cast is interrupted, that Spell is instantly recharged.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Fast Casting',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'persistence of memory',
'prof'=>'Me',
'attr'=>'fas',
'ty'=>'en',
'chapter'=>3,
),
931=>
array (
'name'=>'Power Return',
'desc'=>'If target foe is casting a Spell or Chant, that Skill is interrupted and target foe gains 10..5 Energy.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Fast Casting',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'power return',
'prof'=>'Me',
'attr'=>'fas',
'ty'=>'sp',
'chapter'=>2,
),
880=>
array (
'name'=>'Stolen Speed',
'desc'=>'For 5..20 seconds, target foe\'s spells take 25% longer to cast and your spells targeting that foe take 25% less time to cast.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Fast Casting',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'stolen speed',
'prof'=>'Me',
'attr'=>'fas',
'ty'=>'he',
'chapter'=>2,
),
1340=>
array (
'name'=>'Symbolic Celerity',
'desc'=>'For 5..20 seconds, all of your Signets activate 25..50% faster.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Fast Casting',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'symbolic celerity',
'prof'=>'Me',
'attr'=>'fas',
'ty'=>'en',
'chapter'=>3,
),
1658=>
array (
'name'=>'Symbolic Posture',
'desc'=>'For 5..20 seconds, the next Signet you activate recharges 20..80% faster.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Fast Casting',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'symbolic posture',
'prof'=>'Me',
'attr'=>'fas',
'ty'=>'st',
'chapter'=>3,
),
1339=>
array (
'name'=>'Symbols of Inspiration',
'desc'=>'For 5..15 seconds, whenever you use a Signet, you gain 1..10 Energy.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Fast Casting',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'symbols of inspiration',
'prof'=>'Me',
'attr'=>'fas',
'ty'=>'en',
'chapter'=>3,
),
1052=>
array (
'name'=>'Accumulated Pain',
'desc'=>'Target foe takes 10..35 damage. If target foe is suffering from 2 or more Hexes, that foe suffers a Deep Wound for 5..20 seconds.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'accumulated pain',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'sp',
'chapter'=>2,
),
1656=>
array (
'name'=>'Air of Disenchantment',
'desc'=>'For 10 seconds, target foe and all adjacent foes cast Enchantments 10..100% slower. When Air of Disenchantment ends, it removes one Enchantment from each affected foe.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'air of disenchantment',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>3,
),
1054=>
array (
'name'=>'Ancestor\'s Visage',
'desc'=>'For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ancestors visage',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'en',
'chapter'=>2,
),
36=>
array (
'name'=>'Arcane Conundrum',
'desc'=>'For 5..15 seconds, Spells cast by target foe and all adjacent foes take twice as long to cast.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'arcane conundrum',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>0,
),
43=>
array (
'name'=>'Clumsiness',
'desc'=>'For 4..8 seconds, the next time target foe attempts to attack, the attack is interrupted and target foe suffers 10..92 damage.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'clumsiness',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>0,
),
859=>
array (
'name'=>'Conjure Nightmare',
'desc'=>'For 2..16 seconds, target foe suffers -8 Health degeneration.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>25,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'conjure nightmare',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>2,
),
31=>
array (
'name'=>'Conjure Phantasm',
'desc'=>'For 2..16 seconds, target foe experiences -5 Health degeneration.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'conjure phantasm',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>0,
),
54=>
array (
'name'=>'Crippling Anguish',
'desc'=>'For 8..20 seconds, target moves 50% slower and suffers -1..3 Health degeneration.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Illusion Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'crippling anguish',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>0,
),
11=>
array (
'name'=>'Distortion',
'desc'=>'For 1..5 seconds, you have a 75% chance to block attacks. Whenever you block an attack this way, you lose 2 Energy or Distortion ends.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'distortion',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'st',
'chapter'=>1,
),
45=>
array (
'name'=>'Ethereal Burden',
'desc'=>'For 10 seconds, target foe moves 50% slower. When Ethereal Burden ends, you gain 10..22 Energy.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'ethereal burden',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>1,
),
55=>
array (
'name'=>'Fevered Dreams',
'desc'=>'For 10..25 seconds, whenever target foe suffers from a new Condition, all foes in the area suffer from that Condition as well.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'fevered dreams',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>1,
),
19=>
array (
'name'=>'Fragility',
'desc'=>'For 8..20 seconds, target foe takes 5..20 damage each time that foe suffers or recovers from a new Condition.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'fragility',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>0,
),
1341=>
array (
'name'=>'Frustration',
'desc'=>'For 5..20 seconds, target foe casts Spells 50% slower and takes 5..50 damage whenever interrupted while casting a Spell.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'frustration',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>3,
),
37=>
array (
'name'=>'Illusion of Haste',
'desc'=>'For 5..11 seconds you are no longer Crippled, and you move 33% faster. When Illusion of Haste ends, you become Crippled for 15 seconds.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'illusion of haste',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'en',
'chapter'=>0,
),
879=>
array (
'name'=>'Illusion of Pain',
'desc'=>'For 10 seconds, target foe has -3..10 Health degeneration. When Illusion of Pain ends, that foe is healed for 15 Health for each point of Health degeneration caused from this Spell.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'illusion of pain',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>2,
),
32=>
array (
'name'=>'Illusion of Weakness',
'desc'=>'You lose 50..240 Health. Illusion of Weakness ends if damage drops your Health below 25% of your maximum. When Illusion of Weakness ends, you gain 50..240 Health.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'illusion of weakness',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'en',
'chapter'=>1,
),
33=>
array (
'name'=>'Illusionary Weaponry',
'desc'=>'For 30 seconds, you deal no damage in melee, but whenever you attack in melee, target foe takes 8..40 damage.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Illusion Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>35,
'eregen'=>0,
'name_id'=>'illusionary weaponry',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'en',
'chapter'=>1,
),
899=>
array (
'name'=>'Images of Remorse',
'desc'=>'For 5..10 seconds, target foe suffers -1..3 Health degeneration. If that foe was attacking, that foe takes 10..52 damage.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'images of remorse',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>2,
),
76=>
array (
'name'=>'Imagined Burden',
'desc'=>'For 10..30 seconds, target foe moves 50% slower.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'imagined burden',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>0,
),
47=>
array (
'name'=>'Ineptitude',
'desc'=>'For 4..10 seconds, the next time target foe attacks, that foe takes 30..135 damage and becomes Blinded for 10 seconds.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ineptitude',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>1,
),
1056=>
array (
'name'=>'Kitah\'s Burden',
'desc'=>'For 10 seconds, target foe moves 50% slower. When Kitah\'s Burden ends you gain 10..22 Energy.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'kitahs burden',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>2,
),
53=>
array (
'name'=>'Migraine',
'desc'=>'For 5..20 seconds, target foe suffers -1..3 Health degeneration and takes 100% longer to cast Spells.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'migraine',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>1,
),
44=>
array (
'name'=>'Phantom Pain',
'desc'=>'For 10 seconds, target foe suffers -1..3 Health degeneration. When Phantom Pain ends, that foe suffers a Deep Wound, lowering that foe\'s maximum Health by 20% for 5..20 seconds.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'phantom pain',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>1,
),
1055=>
array (
'name'=>'Recurring Insecurity',
'desc'=>'For 1..10 seconds, target foe suffers from -1..3 Health degeneration. If that foe is Hexed again, Recurring Insecurity is reapplied.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'recurring insecurity',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>2,
),
900=>
array (
'name'=>'Shared Burden',
'desc'=>'For 5..25 seconds, target foe and all nearby foes move 50% slower.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'shared burden',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>2,
),
1657=>
array (
'name'=>'Signet of Clumsiness',
'desc'=>'If target foe is attacking, that foe is interrupted and takes 15..60 damage.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'signet of clumsiness',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'si',
'chapter'=>3,
),
56=>
array (
'name'=>'Soothing Images',
'desc'=>'For 8..20 seconds, target foe and all adjacent foes cannot gain adrenaline.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'soothing images',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'he',
'chapter'=>0,
),
34=>
array (
'name'=>'Sympathetic Visage',
'desc'=>'For 4..10 seconds, whenever target ally is hit by a melee attack, all adjacent foes lose all adrenaline and 3 Energy.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Illusion Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'sympathetic visage',
'prof'=>'Me',
'attr'=>'ill',
'ty'=>'en',
'chapter'=>1,
),
930=>
array (
'name'=>'Auspicious Incantation',
'desc'=>'For 20 seconds, the next spell you cast is disabled for an additional 10..5 seconds, and you gain 110..200% of that spell\'s Energy cost.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'auspicious incantation',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'en',
'chapter'=>2,
),
38=>
array (
'name'=>'Channeling',
'desc'=>'For 8..56 seconds, whenever you cast a Spell, you gain 1 Energy for each foe in the area.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'channeling',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'en',
'chapter'=>1,
),
1347=>
array (
'name'=>'Discharge Enchantment',
'desc'=>'Remove one Enchantment from target foe. If that foe is Hexed, this Skill recharges 20..50% faster.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'discharge enchantment',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>3,
),
1337=>
array (
'name'=>'Drain Delusions',
'desc'=>'Remove one Mesmer Hex from target foe. If a Hex was removed in this way, that foe loses 1..5 Energy and you gain 2 Energy for each point lost.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'drain delusions',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>3,
),
68=>
array (
'name'=>'Drain Enchantment',
'desc'=>'Remove an Enchantment from target foe. If an Enchantment is removed, you gain 5..20 Energy.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'drain enchantment',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>0,
),
72=>
array (
'name'=>'Elemental Resistance',
'desc'=>'For 30..90 seconds, You gain +40 armor against elemental damage, but you lose 24..12 armor against physical damage.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'elemental resistance',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>1,
),
79=>
array (
'name'=>'Energy Drain',
'desc'=>'Target foe loses 2..9 Energy. You gain 2 Energy for each point of Energy lost.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'energy drain',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>0,
),
80=>
array (
'name'=>'Energy Tap',
'desc'=>'Target foe loses 4..7 Energy. You gain 2 Energy for each point of Energy lost.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'energy tap',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>0,
),
40=>
array (
'name'=>'Ether Feast',
'desc'=>'Target foe loses 3 Energy. You are healed 17..47 for each point of Energy lost.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'ether feast',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>0,
),
41=>
array (
'name'=>'Ether Lord',
'desc'=>'You lose all Energy. For 5..10 seconds, target foe suffers -1..3 Energy degeneration, and you experience +1..3 Energy regeneration.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'ether lord',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'he',
'chapter'=>1,
),
1343=>
array (
'name'=>'Ether Phantom',
'desc'=>'For 10 seconds, target foe has -1 Energy degeneration. If this Hex is removed prematurely, that foe loses 1..5 Energy.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'ether phantom',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'he',
'chapter'=>3,
),
881=>
array (
'name'=>'Ether Signet',
'desc'=>'If you have less than 5..10 Energy, gain 10..20 Energy.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'ether signet',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'si',
'chapter'=>2,
),
1333=>
array (
'name'=>'Extend Conditions',
'desc'=>'All Conditions on target foe last 5..100% longer (maximum 30 seconds',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'extend conditions',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>3,
),
1061=>
array (
'name'=>'Feedback',
'desc'=>'Target foe loses one Enchantment. If an Enchantment is removed in this way, that foe also loses 4..10 Energy.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'feedback',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>2,
),
1059=>
array (
'name'=>'Hex Eater Signet',
'desc'=>'Target touched ally and up to 2..5 adjacent allies each lose one Hex. You gain 1..4 Energy for each Hex removed this way.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'hex eater signet',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'si',
'chapter'=>2,
),
21=>
array (
'name'=>'Inspired Enchantment',
'desc'=>'Remove an Enchantment from target foe and gain 3..15 Energy. For 20 seconds, Inspired Enchantment is replaced with the Enchantment removed from target foe.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'inspired enchantment',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>1,
),
22=>
array (
'name'=>'Inspired Hex',
'desc'=>'Remove a Hex from target ally and gain 4..10 Energy. For 20 seconds, Inspired Hex is replaced with the Hex that was removed.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'inspired hex',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>1,
),
63=>
array (
'name'=>'Keystone Signet',
'desc'=>'All of your Signets except Keystone Signet are recharged. All of your non-Signet skills are disabled for 17..5 seconds.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'Inspiration Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'keystone signet',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'si',
'chapter'=>1,
),
61=>
array (
'name'=>'Leech Signet',
'desc'=>'Interrupt target foe\'s action. If that action was a Spell, you gain 3..15 Energy.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'leech signet',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'si',
'chapter'=>0,
),
813=>
array (
'name'=>'Lyssa\'s Aura',
'desc'=>'For 3..10 seconds, whenever you are the target of an enemy Spell, you steal up to 1..7 Energy from the caster.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'lyssas aura',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'en',
'chapter'=>2,
),
16=>
array (
'name'=>'Mantra of Concentration',
'desc'=>'For 60..180 seconds, the next time you would be interrupted while performing a skill, you are not interrupted.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of concentration',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>1,
),
6=>
array (
'name'=>'Mantra of Earth',
'desc'=>'For 30..90 seconds, whenever you take earth damage, the damage is reduced by 26..50% and you gain 2 Energy.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of earth',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>0,
),
7=>
array (
'name'=>'Mantra of Flame',
'desc'=>'For 30..90 seconds, whenever you take fire damage, the damage is reduced by 26..50% and you gain 2 Energy.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of flame',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>0,
),
8=>
array (
'name'=>'Mantra of Frost',
'desc'=>'For 30..90 seconds, whenever you take cold damage, the damage is reduced by 26..50% and you gain 2 Energy.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of frost',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>0,
),
15=>
array (
'name'=>'Mantra of Inscriptions',
'desc'=>'For 30..90 seconds, your Signets recharge 25..50% faster.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of inscriptions',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>0,
),
9=>
array (
'name'=>'Mantra of Lightning',
'desc'=>'For 30..90 seconds, whenever you take lightning damage, the damage is reduced by 26..50% and you gain 2 Energy.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of lightning',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>0,
),
14=>
array (
'name'=>'Mantra of Persistence',
'desc'=>'For 30 seconds, any Illusion Magic Hex you cast lasts 20..50% longer.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'mantra of persistence',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>0,
),
82=>
array (
'name'=>'Mantra of Recall',
'desc'=>'For 20 seconds, you gain no benefit from it. You gain 10..25 Energy when Mantra of Recall ends.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of recall',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'en',
'chapter'=>1,
),
17=>
array (
'name'=>'Mantra of Resolve',
'desc'=>'For 30..90 seconds, you cannot be interrupted, but each time you would have been interrupted, you lose 10..4 Energy or Mantra of Resolve ends.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'mantra of resolve',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>0,
),
18=>
array (
'name'=>'Mantra of Signets',
'desc'=>'For 10..25 seconds, the next time you use a Signet, it recharges immediately.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'mantra of signets',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>1,
),
73=>
array (
'name'=>'Physical Resistance',
'desc'=>'For 30..90 seconds, You gain +40 armor against physical damage, but you lose 24..12 armor against elemental damage.',
'profession'=>'Mesmer',
'type'=>'Stance',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'physical resistance',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'st',
'chapter'=>1,
),
25=>
array (
'name'=>'Power Drain',
'desc'=>'If target foe is casting a Spell or Chant, that Skill is interrupted and you gain 1..31 Energy.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'power drain',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>0,
),
803=>
array (
'name'=>'Power Leech',
'desc'=>'If target foe is casting a Spell or Chant, that Skill is interrupted and for 10 seconds, whenever that foe casts a Spell, you steal up to 1..7 Energy from that foe.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'power leech',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'he',
'chapter'=>2,
),
1048=>
array (
'name'=>'Revealed Enchantment',
'desc'=>'Remove an Enchantment from target foe and gain 3..15 Energy. For 20 seconds, Revealed Enchantment is replaced with the Enchantment removed from target foe.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'revealed enchantment',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>2,
),
1049=>
array (
'name'=>'Revealed Hex',
'desc'=>'Remove a Hex from target ally and gain 4..10 Energy. For 20 seconds, Revealed Hex is replaced with the Hex that was removed.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'revealed hex',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'sp',
'chapter'=>2,
),
62=>
array (
'name'=>'Signet of Humility',
'desc'=>'Target foe\'s elite skill is disabled for 1..16 seconds.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of humility',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'si',
'chapter'=>0,
),
48=>
array (
'name'=>'Spirit of Failure',
'desc'=>'For 30 seconds, target foe has a 25% chance to miss with attacks. You gain 1..3 Energy whenever that foe fails to hit in combat.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'spirit of failure',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'he',
'chapter'=>1,
),
66=>
array (
'name'=>'Spirit Shackles',
'desc'=>'For 8..28 seconds, target foe loses 5 Energy whenever that foe attacks.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Inspiration Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'spirit shackles',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'he',
'chapter'=>0,
),
1342=>
array (
'name'=>'Tease',
'desc'=>'For 20 seconds, Skills used by target touched foe take 20..100% longer to recharge. This Skill ends if that foe hits you.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Inspiration Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'tease',
'prof'=>'Me',
'attr'=>'ins',
'ty'=>'he',
'chapter'=>3,
),
2092=>
array (
'profession'=>'Mesmer',
'name'=>'Ether Nightmare (Kurzick)',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>0,
'elite'=>0,
'type'=>'Hex Spell',
'attribute'=>'Kurzick rank',
'desc'=>'Target foe loses 4..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds.',
'chapter'=>2,
'name_id'=>'ether nightmare (kurzick)',
'prof'=>'Me',
'attr'=>'kur',
'ty'=>'he',
),
1949=>
array (
'profession'=>'Mesmer',
'name'=>'Ether Nightmare (Luxon)',
'energy'=>10,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>0,
'elite'=>0,
'type'=>'Hex Spell',
'attribute'=>'Luxon rank',
'desc'=>'Target foe loses 4..8 Energy. For each point of Energy lost in this way, that foe and all foes in the area suffer -1 Health degeneration for 10 seconds.',
'chapter'=>2,
'name_id'=>'ether nightmare (luxon)',
'prof'=>'Me',
'attr'=>'lux',
'ty'=>'he',
),
2102=>
array (
'profession'=>'Mesmer',
'name'=>'Cry of Pain',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'elite'=>0,
'type'=>'Spell',
'attribute'=>'Sunspear rank',
'desc'=>'Interrupt target foe\'s skill. If that foe was suffering from a Mesmer Hex, that foe and all foes in the area take 40..100 damage.',
'chapter'=>3,
'name_id'=>'cry of pain',
'prof'=>'Me',
'attr'=>'sun',
'ty'=>'sp',
),
75=>
array (
'name'=>'Arcane Echo',
'desc'=>'If you cast a Spell in the next 20 seconds, Arcane Echo is replaced with that Spell for 20 seconds. Arcane Echo ends prematurely if you use a non-Spell skill.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'arcane echo',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>0,
),
65=>
array (
'name'=>'Arcane Mimicry',
'desc'=>'For 20 seconds, Arcane Mimicry becomes the non-Form Elite skill from target other ally.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'arcane mimicry',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>0,
),
74=>
array (
'name'=>'Echo',
'desc'=>'For 30 seconds, Echo is replaced with the next Skill you use. Echo acts as this Skill for 30 seconds.',
'profession'=>'Mesmer',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'echo',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>0,
),
78=>
array (
'name'=>'Epidemic',
'desc'=>'Transfer all negative Conditions and their remaining durations from target foe to all foes adjacent to your target.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'epidemic',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>0,
),
954=>
array (
'name'=>'Expel Hexes',
'desc'=>'Remove up to 2 Hexes from target ally.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'expel hexes',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>2,
),
1334=>
array (
'name'=>'Hypochondria',
'desc'=>'All Conditions on foes in the area of the target foe are transferred to that foe.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'hypochondria',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>3,
),
877=>
array (
'name'=>'Lyssa\'s Balance',
'desc'=>'Target foe loses one Enchantment. If you have more Enchantments than target foe, this skill has no effect.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'lyssas balance',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>2,
),
933=>
array (
'name'=>'Shatter Storm',
'desc'=>'Target foe loses all Enchantments. For each Enchantment removed this way, Shatter Storm is disabled for an additional 7 seconds.',
'profession'=>'Mesmer',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'shatter storm',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>2,
),
882=>
array (
'name'=>'Signet of Disenchantment',
'desc'=>'Lose all Energy. Target foe loses one Enchantment.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'signet of disenchantment',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>2,
),
1346=>
array (
'name'=>'Signet of Illusions',
'desc'=>'Your next Spell uses your Illusion attribute instead of its normal attribute.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'signet of illusions',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>3,
),
58=>
array (
'name'=>'Signet of Midnight',
'desc'=>'You and target touched foe become Blinded for 15 seconds.',
'profession'=>'Mesmer',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'signet of midnight',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>1,
),
1344=>
array (
'name'=>'Web of Disruption',
'desc'=>'Interrupt target foe. For 10 seconds, target foe is Hexed with Web of Disruption. When this Hex ends, that foe is interrupted again.',
'profession'=>'Mesmer',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'web of disruption',
'prof'=>'Me',
'attr'=>'noa',
'ty'=>'he',
'chapter'=>3,
),
260=>
array (
'name'=>'Aura of Faith',
'desc'=>'For 60 seconds, target ally gains 24..50% more Health when healed.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'aura of faith',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>1,
),
256=>
array (
'name'=>'Blessed Aura',
'desc'=>'While you maintain this Enchantment, Monk Enchantments you cast last 10..35% longer.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>2,
'eregen'=>1,
'name_id'=>'blessed aura',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>1,
),
941=>
array (
'name'=>'Blessed Light',
'desc'=>'Heal target ally for 10..115{div} Health and remove one Condition and one Hex.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'blessed light',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'sp',
'chapter'=>2,
),
297=>
array (
'name'=>'Blessed Signet',
'desc'=>'For each Enchantment you are maintaining, you gain 3 Energy (maximum 3..24).',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'blessed signet',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'si',
'chapter'=>0,
),
847=>
array (
'name'=>'Boon Signet',
'desc'=>'Heal target ally for 5..35 Health. For each Enchantment on that ally, you gain 2 Energy. (Maximum 1..6 Energy.)',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'boon signet',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'si',
'chapter'=>2,
),
300=>
array (
'name'=>'Contemplation of Purity',
'desc'=>'Lose all Enchantments. For each one lost, you gain 0..80 Health, lose one Hex, and lose one Condition (maximum 1..8 Hexes and Conditions).',
'profession'=>'Monk',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'contemplation of purity',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'sk',
'chapter'=>1,
),
991=>
array (
'name'=>'Deny Hexes',
'desc'=>'Remove one Hex from target ally for each recharging Divine Favor skill you have.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'deny hexes',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'sp',
'chapter'=>2,
),
284=>
array (
'name'=>'Divine Boon',
'desc'=>'While you maintain this Enchantment, whenever you cast a Monk Spell that targets an ally, that ally is healed for 15..60 Health, and you lose 2 Energy.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>1,
'name_id'=>'divine boon',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>0,
),
279=>
array (
'name'=>'Divine Healing',
'desc'=>'Heal yourself and party members in the area for 10..260 points.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'divine healing',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'sp',
'chapter'=>1,
),
246=>
array (
'name'=>'Divine Intervention',
'desc'=>'For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and that ally is healed for 26..240 Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'divine intervention',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>0,
),
310=>
array (
'name'=>'Divine Spirit',
'desc'=>'For 1..14 seconds, Monk Spells cost you 5 less Energy to cast. (Minimum cost: 1 Energy.){self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'divine spirit',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>1,
),
1393=>
array (
'name'=>'Healer\'s Boon',
'desc'=>'While you maintain this Enchantment, your next 10..30 Healing Prayers Spells cast 50% faster and heal for 50% more Health.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>1,
'name_id'=>'healers boon',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>3,
),
1117=>
array (
'name'=>'Heaven\'s Delight',
'desc'=>'Heal yourself and party members in the area for 10..260 points.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'heavens delight',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'sp',
'chapter'=>2,
),
1685=>
array (
'name'=>'Holy Haste',
'desc'=>'For 1..60 seconds, your Healing Prayers Spells cast 50% faster. This Enchantment ends if you cast another Enchantment.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'holy haste',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>3,
),
266=>
array (
'name'=>'Peace and Harmony',
'desc'=>'For 30..90 seconds, target ally gains +1 Energy regeneration. Peace and Harmony ends if that ally casts a spell that targets a foe, or if that ally deals damage to a foe.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'peace and harmony',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>1,
),
960=>
array (
'name'=>'Release Enchantments',
'desc'=>'Lose all Enchantments. Each party member is healed for 5..35 Health for each Monk Enchantment lost.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'release enchantments',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'sp',
'chapter'=>2,
),
1684=>
array (
'name'=>'Scribe\'s Insight',
'desc'=>'For 10..35 seconds, you gain 3 Energy whenever you use a Signet.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'scribes insight',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>3,
),
293=>
array (
'name'=>'Signet of Devotion',
'desc'=>'Heal target ally for 14..100 Health.',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'signet of devotion',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'si',
'chapter'=>0,
),
273=>
array (
'name'=>'Spell Breaker',
'desc'=>'For 5..17 seconds, enemy Spells targeted against target ally fail.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'spell breaker',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>0,
),
957=>
array (
'name'=>'Spell Shield',
'desc'=>'For 5..20 seconds, while you are casting spells, you cannot be the target of spells. When Spell Shield ends, all your skills are disabled for 10..5 seconds.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'spell shield',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>2,
),
268=>
array (
'name'=>'Unyielding Aura',
'desc'=>'Bring target dead party member back to life at full Health and full Energy. If you stop maintaining this Enchantment or if this Enchantment is removed, that party member dies and leaves an exploited corpse. Deaths while enchanted with Unyielding Aura do not incur a death penalty. (50% failure chance with Divine Favor 4 or less.)',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>3,
'recharge'=>15,
'eregen'=>1,
'name_id'=>'unyielding aura',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>1,
),
1392=>
array (
'name'=>'Watchful Healing',
'desc'=>'For 10 seconds, target ally gains +1..4 Health regeneration. If this Skill ends prematurely, that ally gains 30..120 Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'watchful healing',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>3,
),
255=>
array (
'name'=>'Watchful Spirit',
'desc'=>'While you maintain this Enchantment, target ally gains +2 Health regeneration. That ally is healed for 30..180 Health when Watchful Spirit ends.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Divine Favor',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>1,
'name_id'=>'watchful spirit',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'en',
'chapter'=>1,
),
942=>
array (
'name'=>'Withdraw Hexes',
'desc'=>'Remove all Hexes from target ally and all adjacent allies. This Spell takes an additional 20..5 seconds to recharge for each Hex removed in this way.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Divine Favor',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'withdraw hexes',
'prof'=>'Mo',
'attr'=>'div',
'ty'=>'sp',
'chapter'=>2,
),
283=>
array (
'name'=>'Dwayna\'s Kiss',
'desc'=>'Heal target other ally for 15..60{div} Health and an additional 10..35 Health for each Enchantment or Hex on that ally.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'dwaynas kiss',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>1,
),
838=>
array (
'name'=>'Dwayna\'s Sorrow',
'desc'=>'For 30 seconds, target ally and all nearby allies are Enchanted with Dwayna\'s Sorrow. If an ally dies while under the effects of Dwayna\'s Sorrow, your party is healed for 5..50.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'dwaynas sorrow',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>2,
),
959=>
array (
'name'=>'Ethereal Light',
'desc'=>'Target ally is healed for 25..100{div}. This Spell is easily interrupted.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'ethereal light',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>2,
),
1121=>
array (
'name'=>'Gift of Health',
'desc'=>'All of your other Healing Prayers skills are disabled for 10..5 seconds. Target other ally is healed for 15..150{div} Health.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'gift of health',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>2,
),
1686=>
array (
'name'=>'Glimmer of Light',
'desc'=>'Heal target ally for 25..85{div} Health.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'glimmer of light',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>3,
),
280=>
array (
'name'=>'Heal Area',
'desc'=>'Heal yourself and all adjacent creatures for 30..180 points.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'heal area',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>1,
),
286=>
array (
'name'=>'Heal Other',
'desc'=>'Heal target other ally for 35..180{div} Health.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'heal other',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>1,
),
287=>
array (
'name'=>'Heal Party',
'desc'=>'Heal entire party for 16..80 Health.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'heal party',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>0,
),
1394=>
array (
'name'=>'Healer\'s Covenant',
'desc'=>'While you maintain this Enchantment, your healing Spells heal for 25% less Health, but cost -1..3 Energy.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>1,
'name_id'=>'healers covenant',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>3,
),
288=>
array (
'name'=>'Healing Breeze',
'desc'=>'For 10 seconds, target ally gains +3..9 Health regeneration.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'healing breeze',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>0,
),
1118=>
array (
'name'=>'Healing Burst',
'desc'=>'Target touched ally and all nearby allies are healed for 30..150{div} Health. If more than one ally was healed, you lose 5 Energy.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'healing burst',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>2,
),
285=>
array (
'name'=>'Healing Hands',
'desc'=>'For 10 seconds, whenever target ally takes damage, that ally is healed for 5..35 Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'healing hands',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>1,
),
867=>
array (
'name'=>'Healing Light',
'desc'=>'Heal target ally for 40..100{div} Health. If your target has an Enchantment, you gain 1..3 Energy.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'healing light',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>2,
),
1262=>
array (
'name'=>'Healing Ring',
'desc'=>'Heal adjacent creatures for 30..180 Health.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'healing ring',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>3,
),
274=>
array (
'name'=>'Healing Seed',
'desc'=>'For 10 seconds, whenever target other ally takes damage, that ally and all adjacent allies gain 3..30 Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'healing seed',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>0,
),
313=>
array (
'name'=>'Healing Touch',
'desc'=>'Heal target touched ally for 16..60{div} Health. Health gain from Divine Favor is doubled for this Spell.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'healing touch',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>0,
),
958=>
array (
'name'=>'Healing Whisper',
'desc'=>'Target other ally is healed for 40..100{div}. This spell has half the normal range.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'healing whisper',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>2,
),
292=>
array (
'name'=>'Infuse Health',
'desc'=>'Lose half your current Health. Target other ally is healed for 100..136% of the amount you lost.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'infuse health',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>0,
),
1120=>
array (
'name'=>'Jamei\'s Gaze',
'desc'=>'Heal target other ally for 35..180{div} Health.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'jameis gaze',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>2,
),
1119=>
array (
'name'=>'Karei\'s Healing Circle',
'desc'=>'Heal yourself and all adjacent creatures for 30..180 points.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'kareis healing circle',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>2,
),
1397=>
array (
'name'=>'Light of Deliverance',
'desc'=>'All party members under 80% Health are healed for 5..80 Health.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'light of deliverance',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>3,
),
291=>
array (
'name'=>'Live Vicariously',
'desc'=>'While you maintain this Enchantment, whenever target ally hits a foe, you gain 2..17 Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'live vicariously',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>1,
),
290=>
array (
'name'=>'Mending',
'desc'=>'While you maintain this Enchantment, target ally gains +1..4 Health regeneration.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'mending',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>0,
),
281=>
array (
'name'=>'Orison of Healing',
'desc'=>'Heal target ally for 20..70{div} Health.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'orison of healing',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>0,
),
1263=>
array (
'name'=>'Renew Life',
'desc'=>'Resurrect target touched dead target party member with 50% Health and 5..20% Energy. That party member and all allies within earshot are healed for 55..130 Health.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>6,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'renew life',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>3,
),
886=>
array (
'name'=>'Restful Breeze',
'desc'=>'For 5..13 seconds, target ally has +10 Health regeneration. This Enchantment ends if that ally attacks or uses a Skill.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'restful breeze',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>3,
),
314=>
array (
'name'=>'Restore Life',
'desc'=>'Touch the body of a fallen party member. Target party member is returned to life with 20..65% Health and 42..90% Energy.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>6,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'restore life',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>1,
),
1128=>
array (
'name'=>'Resurrection Chant',
'desc'=>'Resurrect target party member with up to your current Health and 5..35% Energy. This spell has half the normal range.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>6,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'resurrection chant',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>2,
),
887=>
array (
'name'=>'Signet of Rejuvenation',
'desc'=>'Heal target ally for 15..75. If target ally is casting a spell or attacking, that ally is healed for an additional 15..75 Health.',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'signet of rejuvenation',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'si',
'chapter'=>2,
),
1391=>
array (
'name'=>'Supportive Spirit',
'desc'=>'For 5..23 seconds, whenever target ally takes damage while knocked down, that ally is healed for 5..35 Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'supportive spirit',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>3,
),
254=>
array (
'name'=>'Vigorous Spirit',
'desc'=>'For 30 seconds, each time target ally attacks or casts a Spell, that ally is healed for 5..20 Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'vigorous spirit',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'en',
'chapter'=>1,
),
282=>
array (
'name'=>'Word of Healing',
'desc'=>'Heal target other ally for 15..100{div} Health. Heal for an additional 15..100 Health if that ally is below 50% Health.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'word of healing',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>0,
),
1396=>
array (
'name'=>'Words of Comfort',
'desc'=>'Target ally is healed for 15..60{div} Health and an additional 15..45 Health if that ally is suffering from a Condition.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Healing Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'words of comfort',
'prof'=>'Mo',
'attr'=>'hea',
'ty'=>'sp',
'chapter'=>3,
),
2095=>
array (
'profession'=>'Monk',
'name'=>'Selfless Spirit (Kurzick)',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>60,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Kurzick rank',
'desc'=>'For 10..20 seconds, spells you cast that target an ally cost 5 less energy. This enchantment ends if you cast a spell on yourself.{self}',
'chapter'=>2,
'name_id'=>'selfless spirit (kurzick)',
'prof'=>'Mo',
'attr'=>'kur',
'ty'=>'en',
),
1952=>
array (
'profession'=>'Monk',
'name'=>'Selfless Spirit (Luxon)',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>60,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Luxon rank',
'desc'=>'For 10..20 seconds, spells you cast that target an ally cost 5 less energy. This enchantment ends if you cast a spell on yourself.{self}',
'chapter'=>2,
'name_id'=>'selfless spirit (luxon)',
'prof'=>'Mo',
'attr'=>'lux',
'ty'=>'en',
),
257=>
array (
'name'=>'Aegis',
'desc'=>'For 5..11 seconds, all party members have a 50% chance to block attacks.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'aegis',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>0,
),
1115=>
array (
'name'=>'Air of Enchantment',
'desc'=>'For 4..10 seconds, Enchantments cast on target other ally cost 5 less Energy (minimum 1 Energy).{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'air of enchantment',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>2,
),
265=>
array (
'name'=>'Amity',
'desc'=>'For 8..20 seconds, adjacent foes cannot attack. For each foe, Amity ends if that foe takes damage.{self}',
'profession'=>'Monk',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'amity',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'he',
'chapter'=>1,
),
303=>
array (
'name'=>'Convert Hexes',
'desc'=>'Remove all Hexes from target other ally. For 8..20 seconds, that ally gains +10 armor for each Necromancer Hex that was removed.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'convert hexes',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>0,
),
1691=>
array (
'name'=>'Dismiss Condition',
'desc'=>'Remove one Condition from target ally. If that ally is under the effects of an Enchantment, that ally is healed for 15..75 Health.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>3,
'eregen'=>0,
'name_id'=>'dismiss condition',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>3,
),
1692=>
array (
'name'=>'Divert Hexes',
'desc'=>'Remove up to 1..3 Hexes from target ally. For each Hex removed in this way, that ally loses one Condition and gains 15..75 Health.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'divert hexes',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>3,
),
311=>
array (
'name'=>'Draw Conditions',
'desc'=>'All negative Conditions are transferred from target other ally to yourself. For each Condition acquired, you gain 6..26 Health.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'draw conditions',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>0,
),
943=>
array (
'name'=>'Extinguish',
'desc'=>'Remove one Condition from each party member. Party members relieved of Burning are healed for 10..100 Health.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'extinguish',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>2,
),
258=>
array (
'name'=>'Guardian',
'desc'=>'For 5 seconds, target ally has a 20..50% chance to block attacks.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'guardian',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>0,
),
244=>
array (
'name'=>'Life Attunement',
'desc'=>'While you maintain this Enchantment, target ally deals 30% less damage in combat, but gains 14..50% more Health when healed.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'life attunement',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>1,
),
270=>
array (
'name'=>'Life Barrier',
'desc'=>'While you maintain this Enchantment, damage dealt to target other ally is reduced by 20..50%. If your Health is below 50% when that ally takes damage, Life Barrier ends.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>1,
'name_id'=>'life barrier',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>1,
),
241=>
array (
'name'=>'Life Bond',
'desc'=>'While you maintain this Enchantment, whenever target other ally takes damage from an attack, half the damage is redirected to you. The damage you receive this way is reduced by 3..30.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'life bond',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>0,
),
1123=>
array (
'name'=>'Life Sheath',
'desc'=>'For 20 seconds, the next 30..150 damage target ally would take is negated.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'life sheath',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>2,
),
269=>
array (
'name'=>'Mark of Protection',
'desc'=>'For 10 seconds, whenever target ally would take damage, that ally is healed for that amount instead, maximum 6..60. All your Protection Prayers are disabled for 5 seconds.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'mark of protection',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>1,
),
277=>
array (
'name'=>'Mend Ailment',
'desc'=>'Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, or Deep Wound) from target ally. For each remaining Condition, that ally is healed for 5..70 Health.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'mend ailment',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>0,
),
275=>
array (
'name'=>'Mend Condition',
'desc'=>'Remove one Condition (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, or Deep Wound) from target other ally. If a Condition is removed, that ally is healed for 5..70 Health.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'mend condition',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>1,
),
1401=>
array (
'name'=>'Mending Touch',
'desc'=>'Touched ally loses two Conditions and is healed for 15..60 Health for each Condition removed in this way.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'mending touch',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>3,
),
264=>
array (
'name'=>'Pacifism',
'desc'=>'For 8..20 seconds, target foe cannot attack. This effect ends if the target takes damage.',
'profession'=>'Monk',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'pacifism',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'he',
'chapter'=>1,
),
1683=>
array (
'name'=>'Pensive Guardian',
'desc'=>'For 5..11 seconds, target ally has a 50% chance to block attacks from Enchanted foes.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'pensive guardian',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>3,
),
263=>
array (
'name'=>'Protective Bond',
'desc'=>'While you maintain this Enchantment, target ally cannot lose more than 5% max Health due to damage from a single attack or Spell. When Protective Bond prevents damage, you lose 6..3 Energy or the Spell ends.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'protective bond',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>1,
),
245=>
array (
'name'=>'Protective Spirit',
'desc'=>'For 5..23 seconds, target ally cannot lose more than 10% max Health due to damage from a single attack or Spell.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'protective spirit',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>0,
),
306=>
array (
'name'=>'Rebirth',
'desc'=>'Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy, and is teleported to your current location. All of target\'s skills are disabled for 10..3 seconds. This Spell consumes all of your remaining Energy.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>0,
'eregen'=>0,
'name_id'=>'rebirth',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>0,
),
276=>
array (
'name'=>'Restore Condition',
'desc'=>'Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, and Deep Wound) from target other ally. For each Condition removed, that ally is healed for 10..70 Health.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'restore condition',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>1,
),
307=>
array (
'name'=>'Reversal of Fortune',
'desc'=>'For 8 seconds, the next time target ally would take damage, that ally gains that amount of Health instead, maximum 15..80.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'reversal of fortune',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>0,
),
848=>
array (
'name'=>'Reverse Hex',
'desc'=>'Remove one Hex from target ally. For 5..10 seconds, the next time target ally would take damage, that damage is reduced by 5..50.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'reverse hex',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>2,
),
885=>
array (
'name'=>'Shield Guardian',
'desc'=>'For 10 seconds, target ally has a 75% chance to block incoming attacks. The next time target ally blocks an attack, that ally and all nearby allies are healed for 16..80 and Shield Guardian ends.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>1,
'eregen'=>0,
'name_id'=>'shield guardian',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>2,
),
1399=>
array (
'name'=>'Shield of Absorption',
'desc'=>'For 3..7 seconds, damage received by target ally is reduced by 5 each time that ally is hit while under the effects of this Enchantment.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'shield of absorption',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>3,
),
259=>
array (
'name'=>'Shield of Deflection',
'desc'=>'For 1..7 seconds, target ally has a 75% chance to block attacks and gains 15..30 armor.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'shield of deflection',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>1,
),
261=>
array (
'name'=>'Shield of Regeneration',
'desc'=>'For 5..13 seconds, target ally gains +3..10 Health regeneration and 40 armor.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'shield of regeneration',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>0,
),
299=>
array (
'name'=>'Shielding Hands',
'desc'=>'For 8 seconds, damage received by target ally is reduced by 3..18.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'shielding hands',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>0,
),
1114=>
array (
'name'=>'Spirit Bond',
'desc'=>'For 8 seconds, whenever target ally takes more than 60 damage from the next 10 attacks or Spells, that ally is healed for 40..100 Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'spirit bond',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>2,
),
289=>
array (
'name'=>'Vital Blessing',
'desc'=>'While you maintain this Enchantment, target ally has +40..200 maximum Health.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>2,
'eregen'=>1,
'name_id'=>'vital blessing',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'en',
'chapter'=>1,
),
1687=>
array (
'name'=>'Zealous Benediction',
'desc'=>'Heal target ally for 30..180{div} Health. If target was below 50% Health, you gain 7 Energy.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Protection Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>4,
'eregen'=>0,
'name_id'=>'zealous benediction',
'prof'=>'Mo',
'attr'=>'pro',
'ty'=>'sp',
'chapter'=>3,
),
272=>
array (
'name'=>'Balthazar\'s Aura',
'desc'=>'For 8 seconds, foes adjacent to target ally take 10..25 holy damage each second.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>25,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>25,
'eregen'=>0,
'name_id'=>'balthazars aura',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>0,
),
1395=>
array (
'name'=>'Balthazar\'s Pendulum',
'desc'=>'For 5..20 seconds, the next time target ally would be knocked down by a foe, that foe is knocked down instead.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'balthazars pendulum',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>3,
),
242=>
array (
'name'=>'Balthazar\'s Spirit',
'desc'=>'While you maintain this Enchantment, target ally gains adrenaline and Energy after taking damage. (The amount of adrenaline gained increases depending on your rank in Smiting Prayers.){target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'balthazars spirit',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>1,
),
296=>
array (
'name'=>'Bane Signet',
'desc'=>'Target foe takes 26..56 holy damage. If that foe was attacking, he is knocked down.',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'bane signet',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'si',
'chapter'=>0,
),
252=>
array (
'name'=>'Banish',
'desc'=>'Target foe takes 20..56 holy damage. This spell does double damage to summoned creatures.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'banish',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sp',
'chapter'=>0,
),
1688=>
array (
'name'=>'Defender\'s Zeal',
'desc'=>'For 5..25 seconds, whenever target foe hits with an attack, you gain 2 Energy.',
'profession'=>'Monk',
'type'=>'Hex Spell',
'elite'=>1,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'defenders zeal',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'he',
'chapter'=>3,
),
312=>
array (
'name'=>'Holy Strike',
'desc'=>'Touched target foe takes 10..55 holy damage. If knocked down, your target takes an additional 10..55 holy damage.',
'profession'=>'Monk',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'holy strike',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sk',
'chapter'=>1,
),
249=>
array (
'name'=>'Holy Wrath',
'desc'=>'While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 66% of the damage back to the source (maximum of 5..50 damage), and you lose 10 Energy.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'holy wrath',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>1,
),
267=>
array (
'name'=>'Judge\'s Insight',
'desc'=>'For 8..20 seconds, target ally\'s attacks deal holy damage and have +20% armor penetration.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'judges insight',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>0,
),
1390=>
array (
'name'=>'Judge\'s Intervention',
'desc'=>'For 10 seconds, the next time target ally receives damage that would be fatal, the damage is negated and one nearby foe takes 30..180 damage.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'judges intervention',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>3,
),
1113=>
array (
'name'=>'Kirin\'s Wrath',
'desc'=>'For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'kirins wrath',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sp',
'chapter'=>2,
),
830=>
array (
'name'=>'Ray of Judgment',
'desc'=>'All your skills except Smiting Prayers are disabled for 10 seconds. Target foe and adjacent foes take 30..105 holy damage. Animated undead struck by Ray of Judgment are set on fire for 3..9 seconds.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Smiting Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'ray of judgment',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sp',
'chapter'=>2,
),
248=>
array (
'name'=>'Retribution',
'desc'=>'While you maintain this Enchantment, whenever target ally takes attack damage, this Spell deals 33% of the damage back to the source (maximum 5..20 damage).{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'retribution',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>0,
),
1400=>
array (
'name'=>'Reversal of Damage',
'desc'=>'For 8 seconds, the next time target ally would take damage, the foe dealing the damage takes that damage instead (maximum 5..75).{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>6,
'eregen'=>0,
'name_id'=>'reversal of damage',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>3,
),
1398=>
array (
'name'=>'Scourge Enchantment',
'desc'=>'For 30 seconds, each time target foe is the target of an Enchantment, the caster of that Enchantment takes 15..75 damage.',
'profession'=>'Monk',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'scourge enchantment',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'he',
'chapter'=>3,
),
251=>
array (
'name'=>'Scourge Healing',
'desc'=>'For 30 seconds, every time target foe is healed, the healer takes 15..80 holy damage.',
'profession'=>'Monk',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'scourge healing',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'he',
'chapter'=>0,
),
253=>
array (
'name'=>'Scourge Sacrifice',
'desc'=>'For 8..20 seconds, every time target foe and adjacent foes sacrifice life, they sacrifice twice the normal amount.',
'profession'=>'Monk',
'type'=>'Hex Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'scourge sacrifice',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'he',
'chapter'=>1,
),
262=>
array (
'name'=>'Shield of Judgment',
'desc'=>'For 8..20 seconds, anyone striking target ally with an attack is knocked down and suffers 5..50 damage.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>1,
'attribute'=>'Smiting Prayers',
'energy'=>15,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'shield of judgment',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>1,
),
294=>
array (
'name'=>'Signet of Judgment',
'desc'=>'Target foe is knocked down. That foe and all adjacent foes take 15..75 holy damage.',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'Smiting Prayers',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of judgment',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'si',
'chapter'=>0,
),
1689=>
array (
'name'=>'Signet of Mystic Wrath',
'desc'=>'Target foe takes 5..35 holy damage for each Enchantment on you (maximum 100 holy damage).',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of mystic wrath',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'si',
'chapter'=>3,
),
1269=>
array (
'name'=>'Signet of Rage',
'desc'=>'Target foe takes 10..40 holy damage and +5..20 holy damage for each adrenaline skill that foe has.',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'signet of rage',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'si',
'chapter'=>2,
),
240=>
array (
'name'=>'Smite',
'desc'=>'This attack deals 10..55 Holy damage. If attacking, your target takes an additional 10..35 Holy damage.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'smite',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sp',
'chapter'=>1,
),
302=>
array (
'name'=>'Smite Hex',
'desc'=>'Remove a Hex from target ally. If a Hex is removed, foes in the area suffer 10..85 damage.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>0,
'name_id'=>'smite hex',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sp',
'chapter'=>0,
),
1130=>
array (
'name'=>'Spear of Light',
'desc'=>'Spear of Light flies toward target foe and deals 26..56 holy damage if it hits. Spear of Light deals +15..60 damage if it hits an attacking foe.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>15,
'eregen'=>0,
'name_id'=>'spear of light',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sp',
'chapter'=>2,
),
1131=>
array (
'name'=>'Stonesoul Strike',
'desc'=>'Touched target foe takes 10..55 holy damage. If knocked down, your target takes an additional 10..55 holy damage.',
'profession'=>'Monk',
'type'=>'Skill',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.75,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'stonesoul strike',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sk',
'chapter'=>2,
),
243=>
array (
'name'=>'Strength of Honor',
'desc'=>'While you maintain this Enchantment, target ally deals 3..15 more damage in melee.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'strength of honor',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>0,
),
247=>
array (
'name'=>'Symbol of Wrath',
'desc'=>'For 5 seconds, foes adjacent to the location in which the spell was cast take 8..32 holy damage each second.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'symbol of wrath',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sp',
'chapter'=>1,
),
1129=>
array (
'name'=>'Word of Censure',
'desc'=>'Target foe takes 15..75 holy damage. If your target was below 33% Health, Word of Censure takes 20 additional seconds to recharge.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'word of censure',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'sp',
'chapter'=>2,
),
271=>
array (
'name'=>'Zealot\'s Fire',
'desc'=>'For 60 seconds, whenever you use a Skill that targets an ally, all foes adjacent to that target are struck for 5..35 fire damage and you lose 1 Energy.{self}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Smiting Prayers',
'energy'=>10,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>30,
'eregen'=>0,
'name_id'=>'zealots fire',
'prof'=>'Mo',
'attr'=>'smi',
'ty'=>'en',
'chapter'=>0,
),
2105=>
array (
'profession'=>'Monk',
'name'=>'Seed of Life',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>20,
'eregen'=>0,
'elite'=>0,
'type'=>'Enchantment Spell',
'attribute'=>'Sunspear rank',
'desc'=>'For 5..10 seconds, whenever target other ally takes damage, all party members are healed for 2 Health for each rank in Divine Favor.{self}',
'chapter'=>3,
'name_id'=>'seed of life',
'prof'=>'Mo',
'attr'=>'sun',
'ty'=>'en',
),
1126=>
array (
'name'=>'Empathic Removal',
'desc'=>'You and target other ally lose 1 Condition and 1 Hex.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'empathic removal',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>2,
),
250=>
array (
'name'=>'Essence Bond',
'desc'=>'While you maintain this Enchantment, whenever target ally takes physical or elemental damage, you gain 1 Energy.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>0,
'eregen'=>1,
'name_id'=>'essence bond',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>1,
),
309=>
array (
'name'=>'Holy Veil',
'desc'=>'While you maintain this Enchantment, any Hex cast on target ally takes twice as long to cast. When Holy Veil ends, one Hex is removed from target ally.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>12,
'eregen'=>1,
'name_id'=>'holy veil',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>0,
),
304=>
array (
'name'=>'Light of Dwayna',
'desc'=>'Resurrect all dead party members in the area. They are returned to life with 25% Health and zero Energy.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>25,
'adrenaline'=>0,
'casting'=>4,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'light of dwayna',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>1,
),
298=>
array (
'name'=>'Martyr',
'desc'=>'Transfer all Conditions and their remaining durations from your allies to you.{self}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>0,
'name_id'=>'martyr',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>0,
),
278=>
array (
'name'=>'Purge Conditions',
'desc'=>'Remove all Conditions (Poison, Disease, Blindness, Dazed, Bleeding, Crippled, Burning, Weakness, and Deep Wound) from target ally.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>0.25,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'purge conditions',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>0,
),
295=>
array (
'name'=>'Purge Signet',
'desc'=>'Remove all Hexes and Conditions from target ally. You lose 10 Energy for each Hex and each Condition removed.',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'purge signet',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>0,
),
301=>
array (
'name'=>'Remove Hex',
'desc'=>'Remove a Hex from target ally.{target}',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>7,
'eregen'=>0,
'name_id'=>'remove hex',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>0,
),
305=>
array (
'name'=>'Resurrect',
'desc'=>'Resurrect target party member. Target party member is returned to life with 25% Health and zero Energy.',
'profession'=>'Monk',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>5,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'resurrect',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'sp',
'chapter'=>0,
),
1690=>
array (
'name'=>'Signet of Removal',
'desc'=>'If target ally is under the effects of an Enchantment, that ally loses one Hex and one Condition.',
'profession'=>'Monk',
'type'=>'Signet',
'elite'=>1,
'attribute'=>'No Attribute',
'energy'=>0,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>5,
'eregen'=>0,
'name_id'=>'signet of removal',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'si',
'chapter'=>3,
),
308=>
array (
'name'=>'Succor',
'desc'=>'While you maintain this Enchantment, target other ally gains +1 Health and +1 Energy regeneration, but you lose 1 Energy each time that ally casts a Spell.{target}',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>10,
'eregen'=>1,
'name_id'=>'succor',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>1,
),
315=>
array (
'name'=>'Vengeance',
'desc'=>'Bring target dead party member back to life at full Health and full Energy. For 30 seconds, that party member deals 15% more damage. When this Enchantment ends, target party member dies. Deaths while under the effects of this Enchantment do not incur a death penalty.',
'profession'=>'Monk',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'No Attribute',
'energy'=>10,
'adrenaline'=>0,
'casting'=>4,
'recharge'=>60,
'eregen'=>0,
'name_id'=>'vengeance',
'prof'=>'Mo',
'attr'=>'noa',
'ty'=>'en',
'chapter'=>1,
),
111=>
array (
'name'=>'Awaken the Blood',
'desc'=>'For 20..44 seconds, you gain +2 Blood Magic and +2 Curses, but whenever you sacrifice Health, you sacrifice 50% more than the normal amount.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>10,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>45,
'eregen'=>0,
'name_id'=>'awaken the blood',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>1,
),
131=>
array (
'name'=>'Barbed Signet',
'desc'=>'Sacrifice 8% maximum Health. You steal up to 18..60 Health from target foe.',
'profession'=>'Necromancer',
'type'=>'Signet',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>0,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>20,
'eregen'=>0,
'name_id'=>'barbed signet',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'si',
'chapter'=>0,
),
835=>
array (
'name'=>'Blood Bond',
'desc'=>'For 5..20 seconds, target other ally gains +1..6 Health regeneration and you suffer -3 Health degeneration.',
'profession'=>'Necromancer',
'type'=>'Enchantment Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>1,
'recharge'=>2,
'eregen'=>0,
'name_id'=>'blood bond',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'en',
'chapter'=>2,
),
1076=>
array (
'name'=>'Blood Drinker',
'desc'=>'If your Health is above 50%, you begin Bleeding for 10 seconds. Steal up to 20..65 Health from target foe.',
'profession'=>'Necromancer',
'type'=>'Spell',
'elite'=>0,
'attribute'=>'Blood Magic',
'energy'=>5,
'adrenaline'=>0,
'casting'=>2,
'recharge'=>8,
'eregen'=>0,
'name_id'=>'blood drinker',
'prof'=>'N',
'attr'=>'blo',
'ty'=>'sp',
'chapter'=>2,
),
); ?>